#[repr(C)]pub struct ExecuteCommandBehaviorBaseVTable {
pub base: <AttachedToVisualTreeBehavior as ObjectType>::VTable,
pub execute_command: fn(&ExecuteCommandBehaviorBase) -> bool,
}Expand description
The virtual table of the class.
Fields§
§base: <AttachedToVisualTreeBehavior as ObjectType>::VTable§execute_command: fn(&ExecuteCommandBehaviorBase) -> boolTrait Implementations§
impl Copy for ExecuteCommandBehaviorBaseVTable
Auto Trait Implementations§
impl Freeze for ExecuteCommandBehaviorBaseVTable
impl RefUnwindSafe for ExecuteCommandBehaviorBaseVTable
impl Send for ExecuteCommandBehaviorBaseVTable
impl Sync for ExecuteCommandBehaviorBaseVTable
impl Unpin for ExecuteCommandBehaviorBaseVTable
impl UnsafeUnpin for ExecuteCommandBehaviorBaseVTable
impl UnwindSafe for ExecuteCommandBehaviorBaseVTable
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
The static constructor of a type: work done once per thread, after
the properties of the type are registered and before its first
instance exists (class handlers,
affects_render, metadata
overrides). Read more