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CreateInfo

Struct CreateInfo 

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pub struct CreateInfo {
    pub sink: Box<dyn IVelloSceneSink>,
    pub backdrop: Option<VelloBackdrop>,
    pub on_finished: Box<dyn FnOnce(&mut dyn IVelloSceneSink)>,
    pub scale_drawing_to_dpi: bool,
    pub dpi: Vector,
    pub rendering_modes: Vec<VelloRenderingMode>,
}
Expand description

Context create info.

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§sink: Box<dyn IVelloSceneSink>

The scene the context records into: of the size of the target, in the rendering mode of the target.

§backdrop: Option<VelloBackdrop>

What the target holds from the frames before, when it holds anything: it stays under the scene.

§on_finished: Box<dyn FnOnce(&mut dyn IVelloSceneSink)>

Receives the scene when the context is disposed, to render it into the target.

§scale_drawing_to_dpi: bool

Makes DPI to be applied as a hidden matrix transform.

§dpi: Vector

Dpi for intermediate surfaces.

§rendering_modes: Vec<VelloRenderingMode>

The rendering modes of intermediate surfaces, in the order they are tried.

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