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RendererDiagnostics

Struct RendererDiagnostics 

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pub struct RendererDiagnostics { /* private fields */ }
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Manages configurable diagnostics that can be displayed by a renderer.

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impl RendererDiagnostics

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pub const DEBUG_OVERLAYS_PROPERTY_NAME: &'static str = "DebugOverlays"

The name property_changed reports for debug_overlays.

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pub const LAST_LAYOUT_PASS_TIMING_PROPERTY_NAME: &'static str = "LastLayoutPassTiming"

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pub fn new() -> Rc<RendererDiagnostics>

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pub fn debug_overlays(&self) -> RendererDebugOverlays

Gets which debug overlays are displayed by the renderer.

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pub fn set_debug_overlays(&self, value: RendererDebugOverlays)

Sets which debug overlays are displayed by the renderer.

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pub fn last_layout_pass_timing(&self) -> LayoutPassTiming

Gets the last layout pass timing that the renderer may display.

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pub fn set_last_layout_pass_timing(&self, value: LayoutPassTiming)

Sets the last layout pass timing that the renderer may display.

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pub fn property_changed( &self, handler: impl Fn(&RendererDiagnostics, &str) + 'static, ) -> Rc<dyn IDisposable>

Occurs when a property value changes. The handler receives the name of the property.

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impl<T> ClassDefaults for T
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fn static_constructor()

The static constructor of a type: work done once per thread, after the properties of the type are registered and before its first instance exists (class handlers, affects_render, metadata overrides). Read more
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impl<T> From<T> for T

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