pub struct CompositionGpuImportedObjectBase<T: IServerGpuImportedObject> { /* private fields */ }Expand description
What upstream’s CompositionGpuImportedObjectBase holds on the side of
the caller: the compositor, the task of the import and the handle of the
server part.
Implementations§
Source§impl<T: IServerGpuImportedObject> CompositionGpuImportedObjectBase<T>
impl<T: IServerGpuImportedObject> CompositionGpuImportedObjectBase<T>
pub fn compositor(&self) -> &Rc<Compositor>
pub fn import_completed(&self) -> ServerJobTask<()>
Auto Trait Implementations§
impl<T> !RefUnwindSafe for CompositionGpuImportedObjectBase<T>
impl<T> !Send for CompositionGpuImportedObjectBase<T>
impl<T> !Sync for CompositionGpuImportedObjectBase<T>
impl<T> !UnwindSafe for CompositionGpuImportedObjectBase<T>
impl<T> Freeze for CompositionGpuImportedObjectBase<T>
impl<T> Unpin for CompositionGpuImportedObjectBase<T>
impl<T> UnsafeUnpin for CompositionGpuImportedObjectBase<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
The static constructor of a type: work done once per thread, after
the properties of the type are registered and before its first
instance exists (class handlers,
affects_render, metadata
overrides). Read more