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FuncFramebufferRenderTarget

Struct FuncFramebufferRenderTarget 

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pub struct FuncFramebufferRenderTarget { /* private fields */ }
Expand description

A framebuffer render target backed by a function.

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impl FuncFramebufferRenderTarget

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pub fn new( lock_framebuffer: impl Fn() -> Rc<dyn ILockedFramebuffer> + 'static, ) -> Self

Creates a target from a function that locks the framebuffer.

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pub fn with_scene_info( lock_framebuffer: impl Fn(&RenderTargetSceneInfo) -> (Rc<dyn ILockedFramebuffer>, FramebufferLockProperties) + 'static, retains_frame_contents: bool, ) -> Self

Creates a target from a function that receives the scene info and reports the lock properties.

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impl IFramebufferRenderTarget for FuncFramebufferRenderTarget

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fn lock( &self, scene_info: &RenderTargetSceneInfo, ) -> (Rc<dyn ILockedFramebuffer>, FramebufferLockProperties)

Provides a framebuffer descriptor for drawing. Read more
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fn retains_frame_contents(&self) -> bool

Whether the target keeps the frame contents between locks.
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fn dispose(&self)

Releases the render target.
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impl IPlatformRenderSurfaceRenderTarget for FuncFramebufferRenderTarget

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fn state(&self) -> PlatformRenderTargetState

The state of the platform render target.

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ClassDefaults for T
where T: ?Sized,

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fn static_constructor()

The static constructor of a type: work done once per thread, after the properties of the type are registered and before its first instance exists (class handlers, affects_render, metadata overrides). Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.