pub struct ImmutableSceneBrush { /* private fields */ }Expand description
The immutable tile brush parameters of a scene brush.
Implementations§
Source§impl ImmutableSceneBrush
impl ImmutableSceneBrush
Sourcepub fn new(source: &dyn ITileBrush) -> Self
pub fn new(source: &dyn ITileBrush) -> Self
Creates an immutable copy of the tile brush parameters of source.
Methods from Deref<Target = ImmutableTileBrush>§
Sourcepub fn alignment_x(&self) -> AlignmentX
pub fn alignment_x(&self) -> AlignmentX
The horizontal alignment of a tile in the destination.
Sourcepub fn alignment_y(&self) -> AlignmentY
pub fn alignment_y(&self) -> AlignmentY
The vertical alignment of a tile in the destination.
Sourcepub fn destination_rect(&self) -> RelativeRect
pub fn destination_rect(&self) -> RelativeRect
The rectangle on the destination in which to paint a tile.
Sourcepub fn transform(&self) -> Option<Rc<dyn ITransform>>
pub fn transform(&self) -> Option<Rc<dyn ITransform>>
The transform of the brush.
Sourcepub fn transform_origin(&self) -> RelativePoint
pub fn transform_origin(&self) -> RelativePoint
The transform origin of the brush.
Sourcepub fn source_rect(&self) -> RelativeRect
pub fn source_rect(&self) -> RelativeRect
The rectangle of the source image that will be displayed.
Sourcepub fn stretch(&self) -> Stretch
pub fn stretch(&self) -> Stretch
A value controlling how the source rectangle will be stretched to fill the destination rect.
Sourcepub fn relative_transform(&self) -> Option<Rc<dyn ITransform>>
pub fn relative_transform(&self) -> Option<Rc<dyn ITransform>>
The transform of the brush, relative to the bounds of the painted area.
Trait Implementations§
Source§impl Clone for ImmutableSceneBrush
impl Clone for ImmutableSceneBrush
Source§impl Deref for ImmutableSceneBrush
impl Deref for ImmutableSceneBrush
Source§impl IBrush for ImmutableSceneBrush
impl IBrush for ImmutableSceneBrush
Source§fn transform_origin(&self) -> RelativePoint
fn transform_origin(&self) -> RelativePoint
The origin of the brush
transform.Source§fn relative_transform(&self) -> Option<Rc<dyn ITransform>>
fn relative_transform(&self) -> Option<Rc<dyn ITransform>>
The transform of the brush, relative to the bounds of the painted
area.
Source§fn as_immutable_brush(&self) -> Option<&dyn IImmutableBrush>
fn as_immutable_brush(&self) -> Option<&dyn IImmutableBrush>
The brush viewed as
IImmutableBrush, when it is one (the is IImmutableBrush test of upstream).Source§fn as_any(&self) -> &dyn Any
fn as_any(&self) -> &dyn Any
The implementing value, for downcasts to immutable brush types. For
mutable brushes use
as_object.Source§fn as_tile_brush(&self) -> Option<&dyn ITileBrush>
fn as_tile_brush(&self) -> Option<&dyn ITileBrush>
The brush viewed as
ITileBrush, when it is one.Source§fn into_immutable_brush(self: Rc<Self>) -> Option<Rc<dyn IImmutableBrush>>
fn into_immutable_brush(self: Rc<Self>) -> Option<Rc<dyn IImmutableBrush>>
The brush as an
IImmutableBrush handle, when it is immutable.The form of the brush that is sent to the render thread, when the
type keeps one: see
SharedBrush. An
immutable brush creates it once, so its identity is stable.Source§fn as_object(&self) -> Option<&FerroObject>
fn as_object(&self) -> Option<&FerroObject>
The object behind the brush when it is a mutable
Brush.Source§fn as_solid_color_brush(&self) -> Option<&dyn ISolidColorBrush>
fn as_solid_color_brush(&self) -> Option<&dyn ISolidColorBrush>
The brush viewed as
ISolidColorBrush, when it is one.Source§fn as_gradient_brush(&self) -> Option<&dyn IGradientBrush>
fn as_gradient_brush(&self) -> Option<&dyn IGradientBrush>
The brush viewed as
IGradientBrush, when it is one.Source§fn as_linear_gradient_brush(&self) -> Option<&dyn ILinearGradientBrush>
fn as_linear_gradient_brush(&self) -> Option<&dyn ILinearGradientBrush>
The brush viewed as
ILinearGradientBrush, when it is one.Source§fn as_radial_gradient_brush(&self) -> Option<&dyn IRadialGradientBrush>
fn as_radial_gradient_brush(&self) -> Option<&dyn IRadialGradientBrush>
The brush viewed as
IRadialGradientBrush, when it is one.Source§fn as_conic_gradient_brush(&self) -> Option<&dyn IConicGradientBrush>
fn as_conic_gradient_brush(&self) -> Option<&dyn IConicGradientBrush>
The brush viewed as
IConicGradientBrush, when it is one.Source§fn as_image_brush(&self) -> Option<&dyn IImageBrush>
fn as_image_brush(&self) -> Option<&dyn IImageBrush>
The brush viewed as
IImageBrush, when it is one.Source§fn as_scene_brush(&self) -> Option<&dyn ISceneBrush>
fn as_scene_brush(&self) -> Option<&dyn ISceneBrush>
The brush viewed as
ISceneBrush, when it is one.Source§fn as_mutable_brush(&self) -> Option<&dyn IMutableBrush>
fn as_mutable_brush(&self) -> Option<&dyn IMutableBrush>
The brush viewed as
IMutableBrush, when it is one.Source§fn as_composition_render_resource(
&self,
) -> Option<&dyn ICompositionRenderResource>
fn as_composition_render_resource( &self, ) -> Option<&dyn ICompositionRenderResource>
The composition render resource behind the object, if it is a
mutable object with server-side counterparts on the compositors it
is drawn with.
Source§fn as_composition_brush(&self) -> Option<&CompositionBrush>
fn as_composition_brush(&self) -> Option<&CompositionBrush>
The brush as a composition brush, when it is one (the
is CompositionBrush test of upstream).impl IImmutableBrush for ImmutableSceneBrush
Source§impl ITileBrush for ImmutableSceneBrush
impl ITileBrush for ImmutableSceneBrush
Source§fn alignment_x(&self) -> AlignmentX
fn alignment_x(&self) -> AlignmentX
The horizontal alignment of a tile in the destination.
Source§fn alignment_y(&self) -> AlignmentY
fn alignment_y(&self) -> AlignmentY
The vertical alignment of a tile in the destination.
Source§fn destination_rect(&self) -> RelativeRect
fn destination_rect(&self) -> RelativeRect
The rectangle on the destination in which to paint a tile.
Source§fn source_rect(&self) -> RelativeRect
fn source_rect(&self) -> RelativeRect
The rectangle of the source image that will be displayed.
Auto Trait Implementations§
impl !Freeze for ImmutableSceneBrush
impl !RefUnwindSafe for ImmutableSceneBrush
impl !Send for ImmutableSceneBrush
impl !Sync for ImmutableSceneBrush
impl !UnwindSafe for ImmutableSceneBrush
impl Unpin for ImmutableSceneBrush
impl UnsafeUnpin for ImmutableSceneBrush
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
The static constructor of a type: work done once per thread, after
the properties of the type are registered and before its first
instance exists (class handlers,
affects_render, metadata
overrides). Read more