pub trait IDirectionDropShadowEffect: IDropShadowEffect {
// Required methods
fn direction(&self) -> f64;
fn shadow_depth(&self) -> f64;
}Expand description
A drop shadow described by a direction and a depth.
Required Methods§
Sourcefn shadow_depth(&self) -> f64
fn shadow_depth(&self) -> f64
The distance of the shadow from the content.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".