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DropShadowEffect

Struct DropShadowEffect 

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pub struct DropShadowEffect { /* private fields */ }
Expand description

An effect that draws a shadow behind its content, positioned by an offset.

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impl DropShadowEffect

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pub const TYPE: &'static TypeInfo = <DropShadowEffect as crate::StaticType>::TYPE

The runtime type of this class.

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pub fn to_ref(&self) -> Ref<DropShadowEffect>

Returns a strong reference to this object.

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impl DropShadowEffect

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impl DropShadowEffect

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pub fn construct() -> Self

Creates the class data.

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pub fn new() -> Ref<Self>

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pub fn offset_x(&self) -> f64

The horizontal offset of the shadow.

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pub fn set_offset_x(&self, value: f64)

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pub fn offset_y(&self) -> f64

The vertical offset of the shadow.

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pub fn set_offset_y(&self, value: f64)

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pub fn to_immutable(&self) -> Arc<dyn IImmutableEffect> ⓘ

Creates an immutable clone of the effect.

Methods from Deref<Target = DropShadowEffectBase>§

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pub fn to_ref(&self) -> Ref<DropShadowEffectBase>

Returns a strong reference to this object.

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pub fn blur_radius(&self) -> f64

The blur radius of the shadow.

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pub fn set_blur_radius(&self, value: f64)

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pub fn color(&self) -> Color

The color of the shadow.

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pub fn set_color(&self, value: Color)

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pub fn opacity(&self) -> f64

The opacity of the shadow.

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pub fn set_opacity(&self, value: f64)

Methods from Deref<Target = Effect>§

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pub fn to_ref(&self) -> Ref<Effect>

Returns a strong reference to this object.

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pub fn raise_invalidated(&self)

Raises the invalidated notification.

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pub fn invalidated(&self, handler: impl Fn() + 'static) -> Rc<dyn IDisposable>

Subscribes to invalidation of the effect: raised when a change requires the affected content to be redrawn. Disposing the returned handle unsubscribes.

Methods from Deref<Target = Animatable>§

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pub fn to_ref(&self) -> Ref<Animatable>

Returns a strong reference to this object.

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pub fn clock(&self) -> Option<Rc<dyn IClock>>

The clock which controls the animations and transitions on the object and, by inheritance, on its descendants. The global clock is used when there is none.

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pub fn set_clock(&self, value: Option<Rc<dyn IClock>>)

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pub fn transitions(&self) -> Option<Transitions>

The property transitions of the object.

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pub fn set_transitions(&self, value: Option<Transitions>)

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pub fn enable_transitions(&self)

Enables transitions for the object.

This is called when the object is attached to the visual tree, so that transitions do not run on its initial property values.

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pub fn disable_transitions(&self)

Disables transitions for the object.

This is called when the object is detached from the visual tree.

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pub fn try_get_transition_instance( &self, transition: &Rc<dyn ITransition>, ) -> Option<Rc<TransitionInstance>>

The progress of the transition that transition is currently running on this object: the instance created when the transition was last applied. None when the transition is not one of the object’s transitions or has not been applied.

Methods from Deref<Target = FerroObject>§

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pub fn dispatcher(&self) -> &Arc<Dispatcher> ⓘ

Returns the Dispatcher that this object is associated with: the dispatcher of the thread that owns the object.

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pub fn check_access(&self) -> bool

Returns whether the calling thread is the thread that owns this object.

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pub fn verify_access(&self)

Checks that the calling thread is the thread that owns this object.

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Panics when it is not.

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pub fn to_ref(&self) -> Ref<FerroObject>

A strong reference to this object.

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pub fn to_weak(&self) -> WeakRef<FerroObject>

A weak reference to this object.

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pub fn get_type(&self) -> &'static TypeInfo

The runtime type of the object.

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pub fn is<T: ObjectType>(&self) -> bool

Whether the object is of class T or a class derived from it.

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pub fn downcast_ref<T: ObjectType>(&self) -> Option<&T>

Returns the object viewed as class T if it is one.

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pub fn on_property_changed(&self, change: &FerroPropertyChangedEventArgs<'_>)

Invokes the on_property_changed virtual member.

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pub fn inheritance_parent(&self) -> Option<Ref<FerroObject>>

The parent object that inherited property values are inherited from.

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pub fn set_inheritance_parent(&self, value: impl Into<Nullable<FerroObject>>)

Sets the parent object that inherited property values are inherited from.

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pub fn clear_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, )

Clears a property’s local value.

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pub fn get_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, ) -> T

Gets a property value.

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pub fn get_base_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, ) -> Option<T>

Gets a property’s base value: the value excluding animated values. Returns None if the value comes from inheritance or the default.

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pub fn is_animating(&self, property: &FerroProperty) -> bool

Checks whether a property is animating.

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pub fn is_set(&self, property: &FerroProperty) -> bool

Checks whether a styled property has a value assigned to it or a binding targeting it.

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pub fn set_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, value: T, )

Sets a property value with local value priority.

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pub fn set_value_with_priority<T: PropertyValue>( &self, property: &'static StyledProperty<T>, value: T, priority: BindingPriority, ) -> Option<Rc<dyn IDisposable>>

Sets a property value with the given priority. For priorities other than local value, disposing the returned handle removes the value.

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pub fn set_current_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, value: T, )

Sets the value of a property without changing its value source.

This is used by a component that programmatically sets the value of one of its own properties without disabling an application’s declared use of the property: the effective value changes, but existing bindings and styles continue to work. The new value has the property’s current priority.

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pub fn bind_binding( &self, property: &'static FerroProperty, binding: &dyn BindingBase, ) -> Rc<dyn BindingExpressionBase>

Binds a property to a binding. Returns the binding expression which represents the binding instance on this object.

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pub fn bind_binding_with_anchor( &self, property: &'static FerroProperty, binding: &dyn BindingBase, anchor: Option<&Ref<FerroObject>>, ) -> Rc<dyn BindingExpressionBase>

Binds a property to a binding.

Some bindings need context to locate their source: a data context, named elements or resources. If this object is not an element, or is not yet attached to the tree, anchor provides that context.

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pub fn indexer(&self, binding: &IndexerDescriptor) -> IndexerBinding

Gets a binding to a property of this object: the indexer taking an IndexerDescriptor (source[!Property] is source.indexer(&Property.bind())).

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pub fn bind_indexer( &self, binding: &IndexerDescriptor, value: &dyn BindingBase, ) -> Rc<dyn BindingExpressionBase>

Binds the property of an IndexerDescriptor to a binding: the setter of the indexer (target[!Property] = binding is target.bind_indexer(&Property.bind(), &binding)).

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pub fn bind<T: PropertyValue>( &self, property: &'static StyledProperty<T>, source: Rc<dyn IObservable<T>>, priority: BindingPriority, ) -> Rc<dyn IDisposable>

Binds a property to an observable.

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pub fn bind_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, source: Rc<dyn IObservable<BindingValue<T>>>, priority: BindingPriority, ) -> Rc<dyn IDisposable>

Binds a property to an observable of binding values.

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pub fn bind_untyped<T: PropertyValue>( &self, property: &'static StyledProperty<T>, source: Rc<dyn IObservable<BoxedValue>>, priority: BindingPriority, ) -> Rc<dyn IDisposable>

Binds a property to an observable of untyped values.

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pub fn coerce_value(&self, property: &'static FerroProperty)

Coerces the specified property.

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pub fn get_direct_value<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, ) -> T

Gets a direct property value.

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pub fn set_direct_value<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, value: T, )

Sets a direct property value.

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pub fn clear_direct_value<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, )

Resets a direct property to its unset value.

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pub fn bind_direct<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, source: Rc<dyn IObservable<T>>, ) -> Rc<dyn IDisposable>

Binds a direct property to an observable.

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pub fn bind_direct_value<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, source: Rc<dyn IObservable<BindingValue<T>>>, ) -> Rc<dyn IDisposable>

Binds a direct property to an observable of binding values.

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pub fn bind_direct_untyped<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, source: Rc<dyn IObservable<BoxedValue>>, ) -> Rc<dyn IDisposable>

Binds a direct property to an observable of untyped values.

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pub fn set_and_raise<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, field: &RefCell<T>, value: T, ) -> bool

Sets the backing field of a direct property, raising a change notification if the value changed. Returns true if it changed.

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pub fn set_and_raise_cell<T: PropertyValue + Copy>( &self, property: &'static DirectPropertyBase<T>, field: &Cell<T>, value: T, ) -> bool

set_and_raise for Copy values stored in a Cell.

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pub fn get_value_untyped(&self, property: &'static FerroProperty) -> BoxedValue

Gets a property value as an untyped value.

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pub fn set_value_untyped( &self, property: &'static FerroProperty, value: &dyn Any, priority: BindingPriority, ) -> Option<Rc<dyn IDisposable>>

Sets a property from an untyped value, which must hold exactly the property’s value type or the unset marker.

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pub fn set_current_value_untyped( &self, property: &'static FerroProperty, value: &dyn Any, )

set_current_value with an untyped value.

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pub fn clear_value_untyped(&self, property: &'static FerroProperty)

Clears a property’s local value.

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pub fn bind_property_untyped( &self, property: &'static FerroProperty, source: Rc<dyn IObservable<BoxedValue>>, priority: BindingPriority, ) -> Rc<dyn IDisposable>

Binds a property to an observable of untyped values.

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pub fn property_changed( &self, handler: impl Fn(&FerroPropertyChangedEventArgs<'_>) + 'static, ) -> Rc<dyn IDisposable>

Subscribes to property changes on this object. Disposing the returned handle unsubscribes.

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pub fn add_property_changed_handler( &self, handler: Rc<dyn Fn(&FerroPropertyChangedEventArgs<'_>)>, ) -> u64

Subscribes handler to property changes on this object and returns the token that remove_property_changed_handler takes: property_changed for a subscriber that keeps the object and the token itself, so that no handle is made.

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pub fn remove_property_changed_handler(&self, token: u64) -> bool

Ends a subscription of add_property_changed_handler.

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pub fn property_changed_subscriber_count(&self) -> usize

The number of subscribers to property changes on this object (a diagnostics member, used by tests to verify that subscriptions are released).

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pub fn raise_property_changed<T: PropertyValue>( &self, property: &'static FerroProperty, old_value: Option<&T>, new_value: &T, priority: BindingPriority, is_effective_value: bool, )

Raises a property changed notification.

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pub fn raise_direct_property_changed<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, old_value: &T, new_value: &T, )

Raises a property changed notification for a direct property.

Trait Implementations§

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impl Deref for DropShadowEffect

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type Target = DropShadowEffectBase

The resulting type after dereferencing.
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fn deref(&self) -> &DropShadowEffectBase

Dereferences the value.
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impl FerroObjectImpl for DropShadowEffect

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fn constructed(this: &Self)

Called once, right after the object has been allocated. This is where constructor logic that needs a reference to the object runs. Overrides must call parent_constructed first.
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fn on_property_changed_core( this: &Self, change: &FerroPropertyChangedEventArgs<'_>, )

Called for every property change on the object, including changes of non-effective (base) values. Overriding this is rarely needed; override on_property_changed instead.
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fn on_property_changed(this: &Self, change: &FerroPropertyChangedEventArgs<'_>)

Called when the effective value of a property changes on the object.
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fn update_data_validation( this: &Self, property: &'static FerroProperty, state: BindingValueType, error: Option<&BindingError>, )

Called to update the validation state for properties for which data validation is enabled.
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impl ObjectType for DropShadowEffect

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type Parent = DropShadowEffectBase

The base class. The root class is its own parent.
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type VTable = <DropShadowEffectBase as ObjectType>::VTable

The virtual table of the class.
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fn vtable() -> &'static Self::VTable

The virtual table used by instances whose most-derived class is Self.
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fn register_class()

The static initialisation of the class. The first call on a thread, after doing the same for the base class: Read more
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impl StaticType for DropShadowEffect

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const TYPE: &'static TypeInfo

The runtime type.
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impl<T> Subclassable<T> for DropShadowEffect

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impl Upcast<DropShadowEffect> for DropShadowEffect

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impl<T: ?Sized> Upcast<T> for DropShadowEffect

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fn upcast(&self) -> &T

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ClassDefaults for T
where T: ?Sized,

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fn static_constructor()

The static constructor of a type: work done once per thread, after the properties of the type are registered and before its first instance exists (class handlers, affects_render, metadata overrides). Read more
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impl<T> FerroObjectImplExt for T
where T: FerroObjectImpl,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.