#[repr(C)]pub struct InteractiveVTable {
pub base: <Layoutable as ObjectType>::VTable,
pub interactive_parent: fn(&Interactive) -> Option<Ref<Interactive>>,
}Expand description
The virtual table of the class.
Fields§
§base: <Layoutable as ObjectType>::VTable§interactive_parent: fn(&Interactive) -> Option<Ref<Interactive>>Trait Implementations§
Source§impl Clone for InteractiveVTable
impl Clone for InteractiveVTable
impl Copy for InteractiveVTable
Auto Trait Implementations§
impl Freeze for InteractiveVTable
impl RefUnwindSafe for InteractiveVTable
impl Send for InteractiveVTable
impl Sync for InteractiveVTable
impl Unpin for InteractiveVTable
impl UnsafeUnpin for InteractiveVTable
impl UnwindSafe for InteractiveVTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
The static constructor of a type: work done once per thread, after
the properties of the type are registered and before its first
instance exists (class handlers,
affects_render, metadata
overrides). Read more