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PointerOverPreProcessor

Struct PointerOverPreProcessor 

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pub struct PointerOverPreProcessor { /* private fields */ }
Expand description

Tracks which element the pointer is over for one input root, raising the pointer entered and exited events as it changes.

It observes the raw input of the input manager (subscribe it to IInputManager::pre_process) and is told by its host when the scene changed under a resting pointer.

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impl PointerOverPreProcessor

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pub fn new(input_root: Rc<dyn IInputRoot>) -> Self

Creates the pre-processor for an input root.

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pub fn last_position(&self) -> Option<PixelPoint>

The last known position of the pointer, in screen coordinates.

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pub fn scene_invalidated(&self, dirty_rect: Rect)

Called by the host when the part of the scene within dirty_rect changed: re-evaluates which element a resting pointer is over.

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impl<T> ClassDefaults for T
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fn static_constructor()

The static constructor of a type: work done once per thread, after the properties of the type are registered and before its first instance exists (class handlers, affects_render, metadata overrides). Read more
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