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InputElementVTable

Struct InputElementVTable 

Source
#[repr(C)]
pub struct InputElementVTable {
Show 32 fields pub base: <Interactive as ObjectType>::VTable, pub is_enabled_core: fn(&InputElement) -> bool, pub is_focus_scope: fn(&InputElement) -> bool, pub on_getting_focus: fn(&InputElement, &FocusChangingEventArgs), pub on_losing_focus: fn(&InputElement, &FocusChangingEventArgs), pub on_got_focus: fn(&InputElement, &FocusChangedEventArgs), pub on_lost_focus: fn(&InputElement, &FocusChangedEventArgs), pub on_key_down: fn(&InputElement, &KeyEventArgs), pub on_key_up: fn(&InputElement, &KeyEventArgs), pub on_text_input: fn(&InputElement, &TextInputEventArgs), pub on_pointer_entered: fn(&InputElement, &PointerEventArgs), pub on_pointer_exited: fn(&InputElement, &PointerEventArgs), pub on_pointer_moved: fn(&InputElement, &PointerEventArgs), pub on_pointer_pressed: fn(&InputElement, &PointerPressedEventArgs), pub on_pointer_released: fn(&InputElement, &PointerReleasedEventArgs), pub on_pointer_capture_changing: fn(&InputElement, &PointerCaptureChangingEventArgs), pub on_pointer_capture_lost: fn(&InputElement, &PointerCaptureLostEventArgs), pub on_pointer_wheel_changed: fn(&InputElement, &PointerWheelEventArgs), pub on_tapped: fn(&InputElement, &TappedEventArgs), pub on_right_tapped: fn(&InputElement, &TappedEventArgs), pub on_double_tapped: fn(&InputElement, &TappedEventArgs), pub on_holding: fn(&InputElement, &HoldingRoutedEventArgs), pub on_access_key: fn(&InputElement, &dyn IRoutedEventArgs), pub get_next_tab_stop_override: fn(&InputElement) -> Option<Ref<InputElement>>, pub get_previous_tab_stop_override: fn(&InputElement) -> Option<Ref<InputElement>>, pub get_first_focusable_element_override: fn(&InputElement) -> Option<Ref<InputElement>>, pub get_last_focusable_element_override: fn(&InputElement) -> Option<Ref<InputElement>>, pub process_tab_stop_override: fn(&InputElement, Option<&Ref<InputElement>>, Option<&Ref<InputElement>>, bool, bool, &mut Option<Ref<InputElement>>) -> bool, pub process_candidate_tab_stop_override: fn(&InputElement, Option<&Ref<InputElement>>, Option<&Ref<InputElement>>, Option<&Ref<InputElement>>, bool, &mut Option<Ref<InputElement>>) -> bool, pub as_custom_keyboard_navigation: fn(&InputElement) -> Option<&dyn ICustomKeyboardNavigation>, pub as_scrollable: fn(&InputElement) -> Option<&dyn IScrollable>, pub as_hosted_visual_tree_root: fn(&InputElement) -> Option<&dyn IHostedVisualTreeRoot>,
}
Expand description

The virtual table of the class.

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§base: <Interactive as ObjectType>::VTable§is_enabled_core: fn(&InputElement) -> bool§is_focus_scope: fn(&InputElement) -> bool§on_getting_focus: fn(&InputElement, &FocusChangingEventArgs)§on_losing_focus: fn(&InputElement, &FocusChangingEventArgs)§on_got_focus: fn(&InputElement, &FocusChangedEventArgs)§on_lost_focus: fn(&InputElement, &FocusChangedEventArgs)§on_key_down: fn(&InputElement, &KeyEventArgs)§on_key_up: fn(&InputElement, &KeyEventArgs)§on_text_input: fn(&InputElement, &TextInputEventArgs)§on_pointer_entered: fn(&InputElement, &PointerEventArgs)§on_pointer_exited: fn(&InputElement, &PointerEventArgs)§on_pointer_moved: fn(&InputElement, &PointerEventArgs)§on_pointer_pressed: fn(&InputElement, &PointerPressedEventArgs)§on_pointer_released: fn(&InputElement, &PointerReleasedEventArgs)§on_pointer_capture_changing: fn(&InputElement, &PointerCaptureChangingEventArgs)§on_pointer_capture_lost: fn(&InputElement, &PointerCaptureLostEventArgs)§on_pointer_wheel_changed: fn(&InputElement, &PointerWheelEventArgs)§on_tapped: fn(&InputElement, &TappedEventArgs)§on_right_tapped: fn(&InputElement, &TappedEventArgs)§on_double_tapped: fn(&InputElement, &TappedEventArgs)§on_holding: fn(&InputElement, &HoldingRoutedEventArgs)§on_access_key: fn(&InputElement, &dyn IRoutedEventArgs)§get_next_tab_stop_override: fn(&InputElement) -> Option<Ref<InputElement>>§get_previous_tab_stop_override: fn(&InputElement) -> Option<Ref<InputElement>>§get_first_focusable_element_override: fn(&InputElement) -> Option<Ref<InputElement>>§get_last_focusable_element_override: fn(&InputElement) -> Option<Ref<InputElement>>§process_tab_stop_override: fn(&InputElement, Option<&Ref<InputElement>>, Option<&Ref<InputElement>>, bool, bool, &mut Option<Ref<InputElement>>) -> bool§process_candidate_tab_stop_override: fn(&InputElement, Option<&Ref<InputElement>>, Option<&Ref<InputElement>>, Option<&Ref<InputElement>>, bool, &mut Option<Ref<InputElement>>) -> bool§as_custom_keyboard_navigation: fn(&InputElement) -> Option<&dyn ICustomKeyboardNavigation>§as_scrollable: fn(&InputElement) -> Option<&dyn IScrollable>§as_hosted_visual_tree_root: fn(&InputElement) -> Option<&dyn IHostedVisualTreeRoot>

Trait Implementations§

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impl Clone for InputElementVTable

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for InputElementVTable

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ClassDefaults for T
where T: ?Sized,

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fn static_constructor()

The static constructor of a type: work done once per thread, after the properties of the type are registered and before its first instance exists (class handlers, affects_render, metadata overrides). Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.