pub struct Animation { /* private fields */ }Expand description
Tracks the progress of an animation.
Implementations§
Source§impl Animation
impl Animation
Sourcepub fn duration_property() -> &'static DirectProperty<Animation, TimeSpan>
pub fn duration_property() -> &'static DirectProperty<Animation, TimeSpan>
Defines the Duration property: the active time of one iteration.
pub fn duration(&self) -> TimeSpan
pub fn set_duration(&self, value: TimeSpan)
Sourcepub fn iteration_count_property() -> &'static DirectProperty<Animation, IterationCount>
pub fn iteration_count_property() -> &'static DirectProperty<Animation, IterationCount>
Defines the IterationCount property: the repeat count.
pub fn iteration_count(&self) -> IterationCount
pub fn set_iteration_count(&self, value: IterationCount)
Sourcepub fn playback_direction_property() -> &'static DirectProperty<Animation, PlaybackDirection>
pub fn playback_direction_property() -> &'static DirectProperty<Animation, PlaybackDirection>
Defines the PlaybackDirection property.
pub fn playback_direction(&self) -> PlaybackDirection
pub fn set_playback_direction(&self, value: PlaybackDirection)
Sourcepub fn playback_behavior_property() -> &'static DirectProperty<Animation, PlaybackBehavior>
pub fn playback_behavior_property() -> &'static DirectProperty<Animation, PlaybackBehavior>
Defines the PlaybackBehavior property: whether the animation
pauses when its target is not effectively visible.
pub fn playback_behavior(&self) -> PlaybackBehavior
pub fn set_playback_behavior(&self, value: PlaybackBehavior)
Sourcepub fn fill_mode_property() -> &'static DirectProperty<Animation, FillMode>
pub fn fill_mode_property() -> &'static DirectProperty<Animation, FillMode>
Defines the FillMode property: the value fill mode.
pub fn fill_mode(&self) -> FillMode
pub fn set_fill_mode(&self, value: FillMode)
Sourcepub fn delay_property() -> &'static DirectProperty<Animation, TimeSpan>
pub fn delay_property() -> &'static DirectProperty<Animation, TimeSpan>
Defines the Delay property: the initial delay time.
pub fn delay(&self) -> TimeSpan
pub fn set_delay(&self, value: TimeSpan)
Sourcepub fn delay_between_iterations_property() -> &'static DirectProperty<Animation, TimeSpan>
pub fn delay_between_iterations_property() -> &'static DirectProperty<Animation, TimeSpan>
Defines the DelayBetweenIterations property.
pub fn delay_between_iterations(&self) -> TimeSpan
pub fn set_delay_between_iterations(&self, value: TimeSpan)
Sourcepub fn easing_property() -> &'static DirectProperty<Animation, Easing>
pub fn easing_property() -> &'static DirectProperty<Animation, Easing>
Defines the Easing property: the easing function to be used.
Sourcepub fn speed_ratio_property() -> &'static DirectProperty<Animation, f64>
pub fn speed_ratio_property() -> &'static DirectProperty<Animation, f64>
Defines the SpeedRatio property: the speed multiple.
Sourcepub fn construct() -> Self
pub fn construct() -> Self
Creates the class data; see FerroObject::construct.
pub fn new() -> Ref<Self>
pub fn set_easing(&self, value: impl Into<Easing>)
Sourcepub fn speed_ratio(&self) -> f64
pub fn speed_ratio(&self) -> f64
The speed multiple for this animation.
pub fn set_speed_ratio(&self, value: f64)
Sourcepub fn apply(
&self,
control: &Animatable,
clock: Option<Rc<dyn IClock>>,
match_: Rc<dyn IObservable<bool>>,
on_complete: Option<Rc<dyn Fn()>>,
is_manually_started: bool,
) -> Rc<dyn IDisposable>
pub fn apply( &self, control: &Animatable, clock: Option<Rc<dyn IClock>>, match_: Rc<dyn IObservable<bool>>, on_complete: Option<Rc<dyn Fn()>>, is_manually_started: bool, ) -> Rc<dyn IDisposable>
Applies the animation to control: it runs while match_ is true,
on clock (or on the control’s clock, or on the global clock).
on_complete runs when the animation ends by itself.
is_manually_started tells an animation started by code from one
started by a style. Disposing the result removes the animation.
Sourcepub fn run_async(
&self,
control: &Animatable,
cancellation_token: CancellationToken,
) -> AnimationTask ⓘ
pub fn run_async( &self, control: &Animatable, cancellation_token: CancellationToken, ) -> AnimationTask ⓘ
Starts the animation on control and returns a task that completes
when it has ended or cancellation_token was cancelled.
Sourcepub fn run_async_with_clock(
&self,
control: &Animatable,
clock: Option<Rc<dyn IClock>>,
cancellation_token: CancellationToken,
) -> AnimationTask ⓘ
pub fn run_async_with_clock( &self, control: &Animatable, clock: Option<Rc<dyn IClock>>, cancellation_token: CancellationToken, ) -> AnimationTask ⓘ
run_async on an explicit clock.
Source§impl Animation
impl Animation
Sourcepub fn set_animator(
setter: &Rc<dyn IAnimationSetter>,
value: Rc<dyn ICustomAnimator>,
)
pub fn set_animator( setter: &Rc<dyn IAnimationSetter>, value: Rc<dyn ICustomAnimator>, )
Sets the value of the Animator attached property for a setter: the
custom animator that animates the setter’s property instead of the
one selected by the property’s type.
Sourcepub fn register_custom_animator<TAnimator: InterpolatingAnimator + Default>()
pub fn register_custom_animator<TAnimator: InterpolatingAnimator + Default>()
Registers a user-provided animator for properties of its value type. It takes precedence over the animators registered before it.
Methods from Deref<Target = FerroObject>§
Sourcepub fn dispatcher(&self) -> &Arc<Dispatcher> ⓘ
pub fn dispatcher(&self) -> &Arc<Dispatcher> ⓘ
Returns the Dispatcher that this object is associated with: the
dispatcher of the thread that owns the object.
Sourcepub fn check_access(&self) -> bool
pub fn check_access(&self) -> bool
Returns whether the calling thread is the thread that owns this object.
Sourcepub fn verify_access(&self)
pub fn verify_access(&self)
Sourcepub fn to_ref(&self) -> Ref<FerroObject>
pub fn to_ref(&self) -> Ref<FerroObject>
A strong reference to this object.
Sourcepub fn to_weak(&self) -> WeakRef<FerroObject>
pub fn to_weak(&self) -> WeakRef<FerroObject>
A weak reference to this object.
Sourcepub fn is<T: ObjectType>(&self) -> bool
pub fn is<T: ObjectType>(&self) -> bool
Whether the object is of class T or a class derived from it.
Sourcepub fn downcast_ref<T: ObjectType>(&self) -> Option<&T>
pub fn downcast_ref<T: ObjectType>(&self) -> Option<&T>
Returns the object viewed as class T if it is one.
Sourcepub fn on_property_changed(&self, change: &FerroPropertyChangedEventArgs<'_>)
pub fn on_property_changed(&self, change: &FerroPropertyChangedEventArgs<'_>)
Invokes the on_property_changed virtual member.
Sourcepub fn inheritance_parent(&self) -> Option<Ref<FerroObject>>
pub fn inheritance_parent(&self) -> Option<Ref<FerroObject>>
The parent object that inherited property values are inherited from.
Sourcepub fn set_inheritance_parent(&self, value: impl Into<Nullable<FerroObject>>)
pub fn set_inheritance_parent(&self, value: impl Into<Nullable<FerroObject>>)
Sets the parent object that inherited property values are inherited from.
Sourcepub fn clear_value<T: PropertyValue>(
&self,
property: &'static StyledProperty<T>,
)
pub fn clear_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, )
Clears a property’s local value.
Sourcepub fn get_value<T: PropertyValue>(
&self,
property: &'static StyledProperty<T>,
) -> T
pub fn get_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, ) -> T
Gets a property value.
Sourcepub fn get_base_value<T: PropertyValue>(
&self,
property: &'static StyledProperty<T>,
) -> Option<T>
pub fn get_base_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, ) -> Option<T>
Gets a property’s base value: the value excluding animated values.
Returns None if the value comes from inheritance or the default.
Sourcepub fn is_animating(&self, property: &FerroProperty) -> bool
pub fn is_animating(&self, property: &FerroProperty) -> bool
Checks whether a property is animating.
Sourcepub fn is_set(&self, property: &FerroProperty) -> bool
pub fn is_set(&self, property: &FerroProperty) -> bool
Checks whether a styled property has a value assigned to it or a binding targeting it.
Sourcepub fn set_value<T: PropertyValue>(
&self,
property: &'static StyledProperty<T>,
value: T,
)
pub fn set_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, value: T, )
Sets a property value with local value priority.
Sourcepub fn set_value_with_priority<T: PropertyValue>(
&self,
property: &'static StyledProperty<T>,
value: T,
priority: BindingPriority,
) -> Option<Rc<dyn IDisposable>>
pub fn set_value_with_priority<T: PropertyValue>( &self, property: &'static StyledProperty<T>, value: T, priority: BindingPriority, ) -> Option<Rc<dyn IDisposable>>
Sets a property value with the given priority. For priorities other than local value, disposing the returned handle removes the value.
Sourcepub fn set_current_value<T: PropertyValue>(
&self,
property: &'static StyledProperty<T>,
value: T,
)
pub fn set_current_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, value: T, )
Sets the value of a property without changing its value source.
This is used by a component that programmatically sets the value of one of its own properties without disabling an application’s declared use of the property: the effective value changes, but existing bindings and styles continue to work. The new value has the property’s current priority.
Sourcepub fn bind_binding(
&self,
property: &'static FerroProperty,
binding: &dyn BindingBase,
) -> Rc<dyn BindingExpressionBase>
pub fn bind_binding( &self, property: &'static FerroProperty, binding: &dyn BindingBase, ) -> Rc<dyn BindingExpressionBase>
Binds a property to a binding. Returns the binding expression which represents the binding instance on this object.
Sourcepub fn bind_binding_with_anchor(
&self,
property: &'static FerroProperty,
binding: &dyn BindingBase,
anchor: Option<&Ref<FerroObject>>,
) -> Rc<dyn BindingExpressionBase>
pub fn bind_binding_with_anchor( &self, property: &'static FerroProperty, binding: &dyn BindingBase, anchor: Option<&Ref<FerroObject>>, ) -> Rc<dyn BindingExpressionBase>
Binds a property to a binding.
Some bindings need context to locate their source: a data context,
named elements or resources. If this object is not an element, or is
not yet attached to the tree, anchor provides that context.
Sourcepub fn indexer(&self, binding: &IndexerDescriptor) -> IndexerBinding
pub fn indexer(&self, binding: &IndexerDescriptor) -> IndexerBinding
Gets a binding to a property of this object: the indexer taking an
IndexerDescriptor
(source[!Property] is source.indexer(&Property.bind())).
Sourcepub fn bind_indexer(
&self,
binding: &IndexerDescriptor,
value: &dyn BindingBase,
) -> Rc<dyn BindingExpressionBase>
pub fn bind_indexer( &self, binding: &IndexerDescriptor, value: &dyn BindingBase, ) -> Rc<dyn BindingExpressionBase>
Binds the property of an
IndexerDescriptor to a binding:
the setter of the indexer (target[!Property] = binding is
target.bind_indexer(&Property.bind(), &binding)).
Sourcepub fn bind<T: PropertyValue>(
&self,
property: &'static StyledProperty<T>,
source: Rc<dyn IObservable<T>>,
priority: BindingPriority,
) -> Rc<dyn IDisposable>
pub fn bind<T: PropertyValue>( &self, property: &'static StyledProperty<T>, source: Rc<dyn IObservable<T>>, priority: BindingPriority, ) -> Rc<dyn IDisposable>
Binds a property to an observable.
Sourcepub fn bind_value<T: PropertyValue>(
&self,
property: &'static StyledProperty<T>,
source: Rc<dyn IObservable<BindingValue<T>>>,
priority: BindingPriority,
) -> Rc<dyn IDisposable>
pub fn bind_value<T: PropertyValue>( &self, property: &'static StyledProperty<T>, source: Rc<dyn IObservable<BindingValue<T>>>, priority: BindingPriority, ) -> Rc<dyn IDisposable>
Binds a property to an observable of binding values.
Sourcepub fn bind_untyped<T: PropertyValue>(
&self,
property: &'static StyledProperty<T>,
source: Rc<dyn IObservable<BoxedValue>>,
priority: BindingPriority,
) -> Rc<dyn IDisposable>
pub fn bind_untyped<T: PropertyValue>( &self, property: &'static StyledProperty<T>, source: Rc<dyn IObservable<BoxedValue>>, priority: BindingPriority, ) -> Rc<dyn IDisposable>
Binds a property to an observable of untyped values.
Sourcepub fn coerce_value(&self, property: &'static FerroProperty)
pub fn coerce_value(&self, property: &'static FerroProperty)
Coerces the specified property.
Sourcepub fn get_direct_value<T: PropertyValue>(
&self,
property: &'static DirectPropertyBase<T>,
) -> T
pub fn get_direct_value<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, ) -> T
Gets a direct property value.
Sourcepub fn set_direct_value<T: PropertyValue>(
&self,
property: &'static DirectPropertyBase<T>,
value: T,
)
pub fn set_direct_value<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, value: T, )
Sets a direct property value.
Sourcepub fn clear_direct_value<T: PropertyValue>(
&self,
property: &'static DirectPropertyBase<T>,
)
pub fn clear_direct_value<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, )
Resets a direct property to its unset value.
Sourcepub fn bind_direct<T: PropertyValue>(
&self,
property: &'static DirectPropertyBase<T>,
source: Rc<dyn IObservable<T>>,
) -> Rc<dyn IDisposable>
pub fn bind_direct<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, source: Rc<dyn IObservable<T>>, ) -> Rc<dyn IDisposable>
Binds a direct property to an observable.
Sourcepub fn bind_direct_value<T: PropertyValue>(
&self,
property: &'static DirectPropertyBase<T>,
source: Rc<dyn IObservable<BindingValue<T>>>,
) -> Rc<dyn IDisposable>
pub fn bind_direct_value<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, source: Rc<dyn IObservable<BindingValue<T>>>, ) -> Rc<dyn IDisposable>
Binds a direct property to an observable of binding values.
Sourcepub fn bind_direct_untyped<T: PropertyValue>(
&self,
property: &'static DirectPropertyBase<T>,
source: Rc<dyn IObservable<BoxedValue>>,
) -> Rc<dyn IDisposable>
pub fn bind_direct_untyped<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, source: Rc<dyn IObservable<BoxedValue>>, ) -> Rc<dyn IDisposable>
Binds a direct property to an observable of untyped values.
Sourcepub fn set_and_raise<T: PropertyValue>(
&self,
property: &'static DirectPropertyBase<T>,
field: &RefCell<T>,
value: T,
) -> bool
pub fn set_and_raise<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, field: &RefCell<T>, value: T, ) -> bool
Sets the backing field of a direct property, raising a change notification if the value changed. Returns true if it changed.
Sourcepub fn set_and_raise_cell<T: PropertyValue + Copy>(
&self,
property: &'static DirectPropertyBase<T>,
field: &Cell<T>,
value: T,
) -> bool
pub fn set_and_raise_cell<T: PropertyValue + Copy>( &self, property: &'static DirectPropertyBase<T>, field: &Cell<T>, value: T, ) -> bool
set_and_raise for Copy values stored in a
Cell.
Sourcepub fn get_value_untyped(&self, property: &'static FerroProperty) -> BoxedValue
pub fn get_value_untyped(&self, property: &'static FerroProperty) -> BoxedValue
Gets a property value as an untyped value.
Sourcepub fn set_value_untyped(
&self,
property: &'static FerroProperty,
value: &dyn Any,
priority: BindingPriority,
) -> Option<Rc<dyn IDisposable>>
pub fn set_value_untyped( &self, property: &'static FerroProperty, value: &dyn Any, priority: BindingPriority, ) -> Option<Rc<dyn IDisposable>>
Sets a property from an untyped value, which must hold exactly the property’s value type or the unset marker.
Sourcepub fn set_current_value_untyped(
&self,
property: &'static FerroProperty,
value: &dyn Any,
)
pub fn set_current_value_untyped( &self, property: &'static FerroProperty, value: &dyn Any, )
set_current_value with an untyped value.
Sourcepub fn clear_value_untyped(&self, property: &'static FerroProperty)
pub fn clear_value_untyped(&self, property: &'static FerroProperty)
Clears a property’s local value.
Sourcepub fn bind_property_untyped(
&self,
property: &'static FerroProperty,
source: Rc<dyn IObservable<BoxedValue>>,
priority: BindingPriority,
) -> Rc<dyn IDisposable>
pub fn bind_property_untyped( &self, property: &'static FerroProperty, source: Rc<dyn IObservable<BoxedValue>>, priority: BindingPriority, ) -> Rc<dyn IDisposable>
Binds a property to an observable of untyped values.
Sourcepub fn property_changed(
&self,
handler: impl Fn(&FerroPropertyChangedEventArgs<'_>) + 'static,
) -> Rc<dyn IDisposable>
pub fn property_changed( &self, handler: impl Fn(&FerroPropertyChangedEventArgs<'_>) + 'static, ) -> Rc<dyn IDisposable>
Subscribes to property changes on this object. Disposing the returned handle unsubscribes.
Sourcepub fn add_property_changed_handler(
&self,
handler: Rc<dyn Fn(&FerroPropertyChangedEventArgs<'_>)>,
) -> u64
pub fn add_property_changed_handler( &self, handler: Rc<dyn Fn(&FerroPropertyChangedEventArgs<'_>)>, ) -> u64
Subscribes handler to property changes on this object and returns
the token that remove_property_changed_handler
takes: property_changed for a subscriber
that keeps the object and the token itself, so that no handle is made.
Sourcepub fn remove_property_changed_handler(&self, token: u64) -> bool
pub fn remove_property_changed_handler(&self, token: u64) -> bool
Ends a subscription of add_property_changed_handler.
Sourcepub fn property_changed_subscriber_count(&self) -> usize
pub fn property_changed_subscriber_count(&self) -> usize
The number of subscribers to property changes on this object (a diagnostics member, used by tests to verify that subscriptions are released).
Sourcepub fn raise_property_changed<T: PropertyValue>(
&self,
property: &'static FerroProperty,
old_value: Option<&T>,
new_value: &T,
priority: BindingPriority,
is_effective_value: bool,
)
pub fn raise_property_changed<T: PropertyValue>( &self, property: &'static FerroProperty, old_value: Option<&T>, new_value: &T, priority: BindingPriority, is_effective_value: bool, )
Raises a property changed notification.
Sourcepub fn raise_direct_property_changed<T: PropertyValue>(
&self,
property: &'static DirectPropertyBase<T>,
old_value: &T,
new_value: &T,
)
pub fn raise_direct_property_changed<T: PropertyValue>( &self, property: &'static DirectPropertyBase<T>, old_value: &T, new_value: &T, )
Raises a property changed notification for a direct property.
Trait Implementations§
Source§impl Deref for Animation
impl Deref for Animation
Source§type Target = FerroObject
type Target = FerroObject
Source§fn deref(&self) -> &FerroObject
fn deref(&self) -> &FerroObject
Source§impl FerroObjectImpl for Animation
impl FerroObjectImpl for Animation
Source§fn constructed(this: &Self)
fn constructed(this: &Self)
parent_constructed first.Source§fn on_property_changed_core(
this: &Self,
change: &FerroPropertyChangedEventArgs<'_>,
)
fn on_property_changed_core( this: &Self, change: &FerroPropertyChangedEventArgs<'_>, )
on_property_changed instead.Source§fn on_property_changed(this: &Self, change: &FerroPropertyChangedEventArgs<'_>)
fn on_property_changed(this: &Self, change: &FerroPropertyChangedEventArgs<'_>)
Source§fn update_data_validation(
this: &Self,
property: &'static FerroProperty,
state: BindingValueType,
error: Option<&BindingError>,
)
fn update_data_validation( this: &Self, property: &'static FerroProperty, state: BindingValueType, error: Option<&BindingError>, )
Source§impl ObjectType for Animation
impl ObjectType for Animation
Source§type Parent = FerroObject
type Parent = FerroObject
Source§type VTable = <FerroObject as ObjectType>::VTable
type VTable = <FerroObject as ObjectType>::VTable
Source§fn vtable() -> &'static Self::VTable
fn vtable() -> &'static Self::VTable
Self.Source§fn register_class()
fn register_class()
impl<T> Subclassable<T> for Animationwhere
FerroObject: Subclassable<T>,
Auto Trait Implementations§
impl !Freeze for Animation
impl !RefUnwindSafe for Animation
impl !Send for Animation
impl !Sync for Animation
impl !UnwindSafe for Animation
impl Unpin for Animation
impl UnsafeUnpin for Animation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
affects_render, metadata
overrides). Read more