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SpotLight

Struct SpotLight 

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pub struct SpotLight(/* private fields */);
Expand description

A light from a point into a cone (WinUI Microsoft.UI.Composition.SpotLight): a point light whose light is the inner cone colour inside the inner cone, falls off to the outer cone colour and to nothing at the edge of the outer cone, and is nothing outside it. The cone angles are measured from the direction to the edge of the cone, in radians. Every member but CoordinateSpace is animatable.

Deviation (winui-composition.md): InnerConeAngleInDegrees and OuterConeAngleInDegrees are views of the radians and cannot be the target of an animation.

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impl SpotLight

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pub fn from_light(light: &Rc<CompositionLight>) -> Option<SpotLight>

The handle of light as this class, if it is one.

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pub fn props(&self) -> &SpotLightProps

The generated properties of the class.

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impl SpotLight

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pub fn constant_attenuation(&self) -> f32

The constant term of the attenuation (default 1).

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pub fn set_constant_attenuation(&self, value: f32)

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pub fn linear_attenuation(&self) -> f32

The term of the attenuation proportional to the distance (default 0).

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pub fn set_linear_attenuation(&self, value: f32)

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pub fn quadratic_attenuation(&self) -> f32

The term of the attenuation proportional to the square of the distance (default 0).

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pub fn set_quadratic_attenuation(&self, value: f32)

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pub fn coordinate_space(&self) -> Option<Rc<CompositionVisual>>

The visual whose coordinates Offset and Direction are in; None for the targeted visual.

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pub fn set_coordinate_space(&self, value: Option<Rc<CompositionVisual>>)

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pub fn direction(&self) -> Vector3D

The direction the light shines in (default (0, 0, -1)).

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pub fn set_direction(&self, value: Vector3D)

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pub fn inner_cone_angle(&self) -> f32

The angle from the direction to the edge of the inner cone, in radians (default 0).

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pub fn set_inner_cone_angle(&self, value: f32)

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pub fn inner_cone_angle_in_degrees(&self) -> f32

The inner cone angle in degrees: a view of inner_cone_angle.

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pub fn set_inner_cone_angle_in_degrees(&self, value: f32)

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pub fn inner_cone_color(&self) -> Color

The colour of the light inside the inner cone (default white).

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pub fn set_inner_cone_color(&self, value: Color)

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pub fn inner_cone_intensity(&self) -> f32

The intensity of the light inside the inner cone (default 1).

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pub fn set_inner_cone_intensity(&self, value: f32)

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pub fn outer_cone_angle(&self) -> f32

The angle from the direction to the edge of the outer cone, in radians (default pi / 4).

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pub fn set_outer_cone_angle(&self, value: f32)

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pub fn outer_cone_angle_in_degrees(&self) -> f32

The outer cone angle in degrees: a view of outer_cone_angle.

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pub fn set_outer_cone_angle_in_degrees(&self, value: f32)

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pub fn outer_cone_color(&self) -> Color

The colour of the light between the inner and the outer cone (default white).

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pub fn set_outer_cone_color(&self, value: Color)

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pub fn outer_cone_intensity(&self) -> f32

The intensity of the light between the inner and the outer cone (default 1).

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pub fn set_outer_cone_intensity(&self, value: f32)

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pub fn offset(&self) -> Vector3D

The position of the light in its coordinate space; Z is the height above the visuals.

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pub fn set_offset(&self, value: Vector3D)

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pub fn min_attenuation_cutoff(&self) -> f32

The distance up to which the light is not attenuated (default 0).

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pub fn set_min_attenuation_cutoff(&self, value: f32)

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pub fn max_attenuation_cutoff(&self) -> f32

The distance beyond which the light lights nothing (default f32::MAX).

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pub fn set_max_attenuation_cutoff(&self, value: f32)

Trait Implementations§

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impl Clone for SpotLight

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Deref for SpotLight

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type Target = Rc<CompositionLight>

The resulting type after dereferencing.
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fn deref(&self) -> &Rc<CompositionLight>

Dereferences the value.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ClassDefaults for T
where T: ?Sized,

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fn static_constructor()

The static constructor of a type: work done once per thread, after the properties of the type are registered and before its first instance exists (class handlers, affects_render, metadata overrides). Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = !

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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.