pub struct AnimationCompletion { /* private fields */ }Expand description
The guards of the batches a running animation belongs to. It is Send:
it is created on the UI thread with the animation and moved to the
server instance of the animation, which releases it when the animation
is over.
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Trait Implementations§
Auto Trait Implementations§
impl Freeze for AnimationCompletion
impl RefUnwindSafe for AnimationCompletion
impl Send for AnimationCompletion
impl Sync for AnimationCompletion
impl Unpin for AnimationCompletion
impl UnsafeUnpin for AnimationCompletion
impl UnwindSafe for AnimationCompletion
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
The static constructor of a type: work done once per thread, after
the properties of the type are registered and before its first
instance exists (class handlers,
affects_render, metadata
overrides). Read more