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InteractionTrackerInertiaRestingValue

Struct InteractionTrackerInertiaRestingValue 

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pub struct InteractionTrackerInertiaRestingValue { /* private fields */ }
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An inertia modifier that changes where the inertia comes to rest (InteractionTrackerInertiaRestingValue): when Condition is true, the axis comes to rest at the value of RestingValue, evaluated once when the inertia starts.

Both expressions read the tracker as this.Target (this.Target.NaturalRestingPosition.X, this.Target.Position, …).

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impl InteractionTrackerInertiaRestingValue

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pub fn create( compositor: &Rc<Compositor>, ) -> Rc<InteractionTrackerInertiaRestingValue>

InteractionTrackerInertiaRestingValue.Create(compositor).

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pub fn compositor(&self) -> &Rc<Compositor>

The compositor of the modifier.

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pub fn condition(&self) -> Option<Rc<ExpressionAnimation>>

The expression that decides whether the modifier applies: a boolean expression.

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pub fn set_condition(&self, value: Option<Rc<ExpressionAnimation>>)

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pub fn resting_value(&self) -> Option<Rc<ExpressionAnimation>>

The expression of the resting value of the axis: a scalar expression.

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pub fn set_resting_value(&self, value: Option<Rc<ExpressionAnimation>>)

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