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InteractionTrackerInertiaMotion

Struct InteractionTrackerInertiaMotion 

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pub struct InteractionTrackerInertiaMotion { /* private fields */ }
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An inertia modifier that replaces the motion of the inertia (InteractionTrackerInertiaMotion): when Condition is true, the value of the axis is the value of Motion, evaluated every frame of the inertia, until it stops changing.

Deviation (winui-composition.md): WinUI does not document what the value of Motion is; here it is the value of the axis for the frame (a position for the position axes, a scale for the scale axis).

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impl InteractionTrackerInertiaMotion

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pub fn create( compositor: &Rc<Compositor>, ) -> Rc<InteractionTrackerInertiaMotion>

InteractionTrackerInertiaMotion.Create(compositor).

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pub fn compositor(&self) -> &Rc<Compositor>

The compositor of the modifier.

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pub fn condition(&self) -> Option<Rc<ExpressionAnimation>>

The expression that decides whether the modifier applies: a boolean expression.

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pub fn set_condition(&self, value: Option<Rc<ExpressionAnimation>>)

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pub fn motion(&self) -> Option<Rc<ExpressionAnimation>>

The expression of the motion: a scalar expression.

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pub fn set_motion(&self, value: Option<Rc<ExpressionAnimation>>)

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