pub trait DropShadowHooks: ICompositionObjectHost {
Show 19 methods
// Provided methods
fn initialize_defaults_extra(&self) { ... }
fn validate_blur_radius_change(&self, _old_value: f32, _new_value: f32) { ... }
fn on_blur_radius_changed(&self) { ... }
fn on_blur_radius_changing(&self) { ... }
fn validate_color_change(&self, _old_value: Color, _new_value: Color) { ... }
fn on_color_changed(&self) { ... }
fn on_color_changing(&self) { ... }
fn validate_mask_change(
&self,
_old_value: &Option<Rc<dyn ICompositionObject>>,
_new_value: &Option<Rc<dyn ICompositionObject>>,
) { ... }
fn on_mask_changed(&self) { ... }
fn on_mask_changing(&self) { ... }
fn validate_offset_change(&self, _old_value: Vector3D, _new_value: Vector3D) { ... }
fn on_offset_changed(&self) { ... }
fn on_offset_changing(&self) { ... }
fn validate_opacity_change(&self, _old_value: f32, _new_value: f32) { ... }
fn on_opacity_changed(&self) { ... }
fn on_opacity_changing(&self) { ... }
fn validate_source_policy_change(
&self,
_old_value: CompositionDropShadowSourcePolicy,
_new_value: CompositionDropShadowSourcePolicy,
) { ... }
fn on_source_policy_changed(&self) { ... }
fn on_source_policy_changing(&self) { ... }
}Expand description
The partial methods of DropShadow: implemented by the class that embeds
DropShadowProps. Every hook defaults to doing nothing.
Provided Methods§
fn initialize_defaults_extra(&self)
fn validate_blur_radius_change(&self, _old_value: f32, _new_value: f32)
fn on_blur_radius_changed(&self)
fn on_blur_radius_changing(&self)
fn validate_color_change(&self, _old_value: Color, _new_value: Color)
fn on_color_changed(&self)
fn on_color_changing(&self)
fn validate_mask_change( &self, _old_value: &Option<Rc<dyn ICompositionObject>>, _new_value: &Option<Rc<dyn ICompositionObject>>, )
fn on_mask_changed(&self)
fn on_mask_changing(&self)
fn validate_offset_change(&self, _old_value: Vector3D, _new_value: Vector3D)
fn on_offset_changed(&self)
fn on_offset_changing(&self)
fn validate_opacity_change(&self, _old_value: f32, _new_value: f32)
fn on_opacity_changed(&self)
fn on_opacity_changing(&self)
fn validate_source_policy_change( &self, _old_value: CompositionDropShadowSourcePolicy, _new_value: CompositionDropShadowSourcePolicy, )
fn on_source_policy_changed(&self)
fn on_source_policy_changing(&self)
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".
Implementors§
impl DropShadowHooks for DropShadow
InitializeDefaultsExtra activates the server object: done when the
server object is created.