pub struct RedirectVisualProps { /* private fields */ }Expand description
The UI-thread properties of RedirectVisual.
Implementations§
Source§impl RedirectVisualProps
impl RedirectVisualProps
Sourcepub fn new() -> Self
pub fn new() -> Self
Creates the properties with every field at the default of its type.
The defaults of the schema are applied by
initialize_defaults.
Sourcepub fn base(&self) -> &CompositionContainerVisualProps
pub fn base(&self) -> &CompositionContainerVisualProps
The properties of the base class.
Sourcepub fn initialize_defaults(&self, host: &dyn RedirectVisualHooks)
pub fn initialize_defaults(&self, host: &dyn RedirectVisualHooks)
The InitializeDefaults calls of the constructor chain: the base
classes first, then this class.
Sourcepub fn initialize_own_defaults(&self, host: &dyn RedirectVisualHooks)
pub fn initialize_own_defaults(&self, host: &dyn RedirectVisualHooks)
InitializeDefaults of this class alone.
Sourcepub fn source(&self) -> Option<Rc<dyn ICompositionObject>>
pub fn source(&self) -> Option<Rc<dyn ICompositionObject>>
Source (FerroUI overlay).
Sourcepub fn set_source(
&self,
host: &dyn RedirectVisualHooks,
value: Option<Rc<dyn ICompositionObject>>,
)
pub fn set_source( &self, host: &dyn RedirectVisualHooks, value: Option<Rc<dyn ICompositionObject>>, )
Sets Source (FerroUI overlay).
Sourcepub fn source_surface(&self) -> Option<Rc<dyn ICompositionObject>>
pub fn source_surface(&self) -> Option<Rc<dyn ICompositionObject>>
SourceSurface (internal, FerroUI overlay).
Sourcepub fn set_source_surface(
&self,
host: &dyn RedirectVisualHooks,
value: Option<Rc<dyn ICompositionObject>>,
)
pub fn set_source_surface( &self, host: &dyn RedirectVisualHooks, value: Option<Rc<dyn ICompositionObject>>, )
Sets SourceSurface (internal, FerroUI overlay).
Sourcepub fn start_animation(
&self,
host: &dyn RedirectVisualHooks,
property_name: &str,
animation: &dyn ICompositionAnimation,
final_value: Option<ExpressionVariant>,
) -> bool
pub fn start_animation( &self, host: &dyn RedirectVisualHooks, property_name: &str, animation: &dyn ICompositionAnimation, final_value: Option<ExpressionVariant>, ) -> bool
Connects an animation with the named property. Returns false when
neither this class nor its generated bases have an animated property
of that name: the caller continues with its hand-written base.
Sourcepub fn serialize_changes_core(
&self,
host: &dyn RedirectVisualHooks,
writer: &mut BatchStreamWriter<'_>,
)
pub fn serialize_changes_core( &self, host: &dyn RedirectVisualHooks, writer: &mut BatchStreamWriter<'_>, )
Writes the changes of the object: the base class first, then the changed-fields mask and the changed members of this class.
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for RedirectVisualProps
impl !RefUnwindSafe for RedirectVisualProps
impl !Send for RedirectVisualProps
impl !Sync for RedirectVisualProps
impl !UnwindSafe for RedirectVisualProps
impl Unpin for RedirectVisualProps
impl UnsafeUnpin for RedirectVisualProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
affects_render, metadata
overrides). Read more