#[repr(i32)]pub enum EffectOptimization {
Speed = 0,
Balanced = 1,
Quality = 2,
}Expand description
The speed and quality trade-off of an effect (Win2D
EffectOptimization).
Deviation (winui-materials.md): the blurs of the drawing contexts are
exact at every setting; Speed and Balanced draw the output of
Quality (Direct2D’s approximations are not reproduced).
Variants§
Speed = 0
The fastest form.
Balanced = 1
A balance of speed and quality (the Win2D default).
Quality = 2
The best quality.
Trait Implementations§
Source§impl Clone for EffectOptimization
impl Clone for EffectOptimization
impl Copy for EffectOptimization
Source§impl Debug for EffectOptimization
impl Debug for EffectOptimization
Source§impl Default for EffectOptimization
impl Default for EffectOptimization
impl Eq for EffectOptimization
Source§impl Hash for EffectOptimization
impl Hash for EffectOptimization
Source§impl PartialEq for EffectOptimization
impl PartialEq for EffectOptimization
impl StructuralPartialEq for EffectOptimization
Auto Trait Implementations§
impl Freeze for EffectOptimization
impl RefUnwindSafe for EffectOptimization
impl Send for EffectOptimization
impl Sync for EffectOptimization
impl Unpin for EffectOptimization
impl UnsafeUnpin for EffectOptimization
impl UnwindSafe for EffectOptimization
Blanket Implementations§
Source§impl<T> AnyValue for Twhere
T: PartialEq + 'static,
impl<T> AnyValue for Twhere
T: PartialEq + 'static,
fn any_value_as_any(&self) -> &(dyn Any + 'static)
fn any_value_eq(&self, other: &(dyn AnyValue + 'static)) -> bool
fn any_value_type_name(&self) -> &'static str
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
The static constructor of a type: work done once per thread, after
the properties of the type are registered and before its first
instance exists (class handlers,
affects_render, metadata
overrides). Read more