pub struct ServerCompositionBackdropBrush { /* private fields */ }Expand description
The server-side counterpart of a
CompositionBackdropBrush: it paints
what was drawn under the visual that paints it, drawn again by the
compositor (draw_backdrop,
winui-materials.md).
Implementations§
Source§impl ServerCompositionBackdropBrush
impl ServerCompositionBackdropBrush
Sourcepub fn new(
compositor: &Rc<ServerCompositor>,
) -> Rc<ServerCompositionBackdropBrush>
pub fn new( compositor: &Rc<ServerCompositor>, ) -> Rc<ServerCompositionBackdropBrush>
Creates the brush, active.
Sourcepub fn brush_props(&self) -> &ServerCompositionBrushProps
pub fn brush_props(&self) -> &ServerCompositionBrushProps
The properties of the generated ServerCompositionBrush.
Sourcepub fn paint(&self, canvas: &mut dyn IDrawingContextImpl, rect: Rect)
pub fn paint(&self, canvas: &mut dyn IDrawingContextImpl, rect: Rect)
Paints the backdrop of the visual being drawn over rect, with the
opacity of the brush.
Trait Implementations§
Source§impl IAnimatedServerObject for ServerCompositionBackdropBrush
impl IAnimatedServerObject for ServerCompositionBackdropBrush
Source§fn server_object(&self) -> &ServerObject
fn server_object(&self) -> &ServerObject
The embedded
ServerObject part.Source§fn get_composition_property(
&self,
field_name: &str,
) -> Option<&'static CompositionProperty>
fn get_composition_property( &self, field_name: &str, ) -> Option<&'static CompositionProperty>
The composition property with the given name, if the class has one.
Source§fn as_server_object_dyn(&self) -> &dyn IServerObject
fn as_server_object_dyn(&self) -> &dyn IServerObject
The object as the base contract (an explicit upcast).
Source§fn read_property_variant(
&self,
property: &'static CompositionProperty,
) -> ExpressionVariant
fn read_property_variant( &self, property: &'static CompositionProperty, ) -> ExpressionVariant
Reads a property of the object as a variant. The default reads the field through
CompositionProperty::get_variant; an object with dynamic properties (a property set)
reads its own storage.Source§fn write_property_variant(
&self,
property: &'static CompositionProperty,
value: ExpressionVariant,
)
fn write_property_variant( &self, property: &'static CompositionProperty, value: ExpressionVariant, )
Writes a variant into a property of the object without notification (what an animation
does with the value it evaluated). The default writes the field through
CompositionProperty::set_variant; an object with dynamic properties writes its own
storage.Source§impl IServerAnimatedPropertyHost for ServerCompositionBackdropBrush
impl IServerAnimatedPropertyHost for ServerCompositionBackdropBrush
Source§fn set_animated_value(
&self,
property: &'static CompositionProperty,
current_value: ExpressionVariant,
committed_at: Duration,
animation: Rc<dyn IAnimationInstance>,
)
fn set_animated_value( &self, property: &'static CompositionProperty, current_value: ExpressionVariant, committed_at: Duration, animation: Rc<dyn IAnimationInstance>, )
SetAnimatedValue(prop, ref field, committedAt, animation): starts
animation on the property. current_value is the value of the
field as a variant; the animation writes the field through
CompositionProperty::set_variant.Source§fn remove_animation_for_property(&self, property: &'static CompositionProperty)
fn remove_animation_for_property(&self, property: &'static CompositionProperty)
The tail of
SetAnimatedValue(prop, out field, value): the field
has been assigned directly, so the animation of the property, if
any, is removed.Source§fn notify_animated_value_changed(&self, _property: &'static CompositionProperty)
fn notify_animated_value_changed(&self, _property: &'static CompositionProperty)
An animation wrote a new value into the field of
property.Source§impl IServerObject for ServerCompositionBackdropBrush
impl IServerObject for ServerCompositionBackdropBrush
Source§fn deserialize_changes_core(
&self,
reader: &mut BatchStreamReader<'_>,
committed_at: Duration,
)
fn deserialize_changes_core( &self, reader: &mut BatchStreamReader<'_>, committed_at: Duration, )
Reads the changes of the object from a batch.
Source§fn values_invalidated(&self)
fn values_invalidated(&self)
Called after a group of values of the object changed.
Source§fn as_render_resource(self: Rc<Self>) -> Option<Rc<dyn IServerRenderResource>>
fn as_render_resource(self: Rc<Self>) -> Option<Rc<dyn IServerRenderResource>>
The object as a render resource, if it is one.
Source§fn as_animated(self: Rc<Self>) -> Option<Rc<dyn IAnimatedServerObject>>
fn as_animated(self: Rc<Self>) -> Option<Rc<dyn IAnimatedServerObject>>
The object as an animatable object, if it is one.
Source§fn get_props(&self, type_id: TypeId) -> Option<&dyn Any>
fn get_props(&self, type_id: TypeId) -> Option<&dyn Any>
The generated property block of the given type embedded in the
object, if it has one. A class that embeds generated properties
forwards to their
find_props; composition properties locate their
fields through it.fn as_any(&self) -> &dyn Any
fn into_any_rc(self: Rc<Self>) -> Rc<dyn Any>
Source§fn deserialize_changes(
&self,
reader: &mut BatchStreamReader<'_>,
committed_at: Duration,
)
fn deserialize_changes( &self, reader: &mut BatchStreamReader<'_>, committed_at: Duration, )
Applies the changes of the object from a batch.
Source§fn as_brush(self: Rc<Self>) -> Option<Rc<dyn IBrush>>
fn as_brush(self: Rc<Self>) -> Option<Rc<dyn IBrush>>
The object as a brush, if it is a server-side brush.
Source§fn as_pen(self: Rc<Self>) -> Option<Rc<dyn IPen>>
fn as_pen(self: Rc<Self>) -> Option<Rc<dyn IPen>>
The object as a pen, if it is a server-side pen.
Source§fn as_render_data_geometry(
self: Rc<Self>,
) -> Option<Rc<dyn IRenderDataGeometry>>
fn as_render_data_geometry( self: Rc<Self>, ) -> Option<Rc<dyn IRenderDataGeometry>>
The object as a geometry usable by render data, if it is a
server-side geometry.
Source§fn as_transform(self: Rc<Self>) -> Option<Rc<dyn ITransform>>
fn as_transform(self: Rc<Self>) -> Option<Rc<dyn ITransform>>
The object as a transform, if it is a server-side transform.
Source§fn as_gradient_stop(self: Rc<Self>) -> Option<Rc<dyn IGradientStop>>
fn as_gradient_stop(self: Rc<Self>) -> Option<Rc<dyn IGradientStop>>
The object as a gradient stop, if it is a server-side gradient stop.
Source§fn as_surface(self: Rc<Self>) -> Option<Rc<dyn IServerCompositionSurface>>
fn as_surface(self: Rc<Self>) -> Option<Rc<dyn IServerCompositionSurface>>
The object as a composition surface, if it is one.
Source§impl IServerPropertyHost for ServerCompositionBackdropBrush
impl IServerPropertyHost for ServerCompositionBackdropBrush
Source§fn server_compositor(&self) -> Option<Rc<ServerCompositor>>
fn server_compositor(&self) -> Option<Rc<ServerCompositor>>
The compositor of the object, while it is alive. Used to resolve the
server objects a batch refers to.
Source§fn set_value(
&self,
_property: &'static CompositionProperty,
change: ServerValueChange<'_>,
)
fn set_value( &self, _property: &'static CompositionProperty, change: ServerValueChange<'_>, )
SetValue(prop, ref field, value) as the class of the object
defines it. A plain server object assigns; an animated object also
invalidates the subscriptions of the property; a render resource
goes through super::ServerRenderResourceCore::set_value.Source§impl IServerRenderResource for ServerCompositionBackdropBrush
impl IServerRenderResource for ServerCompositionBackdropBrush
fn add_observer(&self, observer: &Rc<dyn IServerRenderResourceObserver>)
fn remove_observer(&self, observer: &Rc<dyn IServerRenderResourceObserver>)
fn queued_invalidate(&self)
Source§impl IServerRenderResourceHost for ServerCompositionBackdropBrush
impl IServerRenderResourceHost for ServerCompositionBackdropBrush
Source§fn compositor(&self) -> Option<Rc<ServerCompositor>>
fn compositor(&self) -> Option<Rc<ServerCompositor>>
The compositor of the resource, while it is alive.
Source§fn as_render_resource_rc(&self) -> Option<Rc<dyn IServerRenderResource>>
fn as_render_resource_rc(&self) -> Option<Rc<dyn IServerRenderResource>>
The resource as a shared handle, for the invalidation queue.
Source§fn resource_property_changed(&self)
fn resource_property_changed(&self)
Called once per group of property changes, before the queued
invalidation.
Source§impl IServerRenderResourceObserver for ServerCompositionBackdropBrush
impl IServerRenderResourceObserver for ServerCompositionBackdropBrush
fn dependency_queued_invalidate(&self, _sender: &dyn IServerRenderResource)
Source§impl ServerCompositionBrushHooks for ServerCompositionBackdropBrush
impl ServerCompositionBrushHooks for ServerCompositionBackdropBrush
fn deserialize_changes_extra(&self, _reader: &mut BatchStreamReader<'_>)
fn on_fields_deserialized(&self, _changed: CompositionBrushChangedFields)
fn on_transform_origin_changed(&self)
fn on_transform_origin_changing(&self)
fn on_transform_changed(&self)
fn on_transform_changing(&self)
fn on_relative_transform_changed(&self)
fn on_relative_transform_changing(&self)
Auto Trait Implementations§
impl !Freeze for ServerCompositionBackdropBrush
impl !RefUnwindSafe for ServerCompositionBackdropBrush
impl !Send for ServerCompositionBackdropBrush
impl !Sync for ServerCompositionBackdropBrush
impl !UnwindSafe for ServerCompositionBackdropBrush
impl Unpin for ServerCompositionBackdropBrush
impl UnsafeUnpin for ServerCompositionBackdropBrush
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
The static constructor of a type: work done once per thread, after
the properties of the type are registered and before its first
instance exists (class handlers,
affects_render, metadata
overrides). Read more