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CubicBezierEasingFunction

Struct CubicBezierEasingFunction 

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pub struct CubicBezierEasingFunction { /* private fields */ }
Expand description

A cubic Bezier curve from (0, 0) to (1, 1) with two control points (WinUI CubicBezierEasingFunction); the curve of SplineEasing.

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impl CubicBezierEasingFunction

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pub fn new( control_point1: Vector2, control_point2: Vector2, ) -> CubicBezierEasingFunction

Creates the curve. Panics when the X coordinate of a control point is outside [0, 1] (WinUI throws).

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pub fn control_point1(&self) -> Vector2

The first control point.

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pub fn control_point2(&self) -> Vector2

The second control point.

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impl From<CubicBezierEasingFunction> for Easing

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fn from(value: CubicBezierEasingFunction) -> Easing

Converts to this type from the input type.
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impl IEasing for CubicBezierEasingFunction

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fn to_shared(&self) -> Arc<SharedEasing> ⓘ

The easing as the render thread evaluates it: a key frame animation of the compositor runs there. An easing without parameters returns itself; one with parameters returns a copy with the parameters it has now.
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fn ease(&self, progress: f64) -> f64

Returns the transformed value for a linear progress.
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fn derives_from_easing(&self) -> bool

Whether the object is an easing class: upstream, a class deriving from the Easing base class, which code tests for with a cast. True for every easing of this module and by default, because implementing this trait is how an easing class is written here; an object that stands for a bare implementation of the contract (not an easing class) answers false.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> BorrowMut<T> for T
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impl<T> ClassDefaults for T
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fn static_constructor()

The static constructor of a type: work done once per thread, after the properties of the type are registered and before its first instance exists (class handlers, affects_render, metadata overrides). Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
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type Error = !

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.