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CompositionRenderDataSceneBrushContent

Struct CompositionRenderDataSceneBrushContent 

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pub struct CompositionRenderDataSceneBrushContent { /* private fields */ }
Expand description

The content of a scene brush on the server: the render data the UI thread recorded for it.

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impl CompositionRenderDataSceneBrushContent

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pub fn new( brush: Rc<dyn ITileBrush>, properties: &CompositionRenderDataSceneBrushContentProperties, ) -> Self

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pub fn render_data(&self) -> &Rc<ServerCompositionRenderData>

The render data that is replayed.

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impl IBrush for CompositionRenderDataSceneBrushContent

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fn as_immutable_brush(&self) -> Option<&dyn IImmutableBrush>

The brush viewed as IImmutableBrush, when it is one (the is IImmutableBrush test of upstream).
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fn opacity(&self) -> f64

The opacity of the brush.
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fn transform(&self) -> Option<Rc<dyn ITransform>>

The transform of the brush.
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fn transform_origin(&self) -> RelativePoint

The origin of the brush transform.
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fn relative_transform(&self) -> Option<Rc<dyn ITransform>>

The transform of the brush, relative to the bounds of the painted area.
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fn as_any(&self) -> &dyn Any

The implementing value, for downcasts to immutable brush types. For mutable brushes use as_object.
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fn into_immutable_brush(self: Rc<Self>) -> Option<Rc<dyn IImmutableBrush>>

The brush as an IImmutableBrush handle, when it is immutable.
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fn as_object(&self) -> Option<&FerroObject>

The object behind the brush when it is a mutable Brush.
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fn as_solid_color_brush(&self) -> Option<&dyn ISolidColorBrush>

The brush viewed as ISolidColorBrush, when it is one.
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fn as_gradient_brush(&self) -> Option<&dyn IGradientBrush>

The brush viewed as IGradientBrush, when it is one.
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fn as_linear_gradient_brush(&self) -> Option<&dyn ILinearGradientBrush>

The brush viewed as ILinearGradientBrush, when it is one.
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fn as_radial_gradient_brush(&self) -> Option<&dyn IRadialGradientBrush>

The brush viewed as IRadialGradientBrush, when it is one.
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fn as_conic_gradient_brush(&self) -> Option<&dyn IConicGradientBrush>

The brush viewed as IConicGradientBrush, when it is one.
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fn as_tile_brush(&self) -> Option<&dyn ITileBrush>

The brush viewed as ITileBrush, when it is one.
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fn as_image_brush(&self) -> Option<&dyn IImageBrush>

The brush viewed as IImageBrush, when it is one.
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fn as_scene_brush(&self) -> Option<&dyn ISceneBrush>

The brush viewed as ISceneBrush, when it is one.
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fn as_mutable_brush(&self) -> Option<&dyn IMutableBrush>

The brush viewed as IMutableBrush, when it is one.
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fn as_composition_render_resource( &self, ) -> Option<&dyn ICompositionRenderResource>

The composition render resource behind the object, if it is a mutable object with server-side counterparts on the compositors it is drawn with.
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fn as_composition_brush(&self) -> Option<&CompositionBrush>

The brush as a composition brush, when it is one (the is CompositionBrush test of upstream).
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fn to_shared(&self) -> Option<SharedBrush>

The form of the brush that is sent to the render thread, when the type keeps one: see SharedBrush. An immutable brush creates it once, so its identity is stable.
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fn equals(&self, other: &dyn IBrush) -> bool

Whether the brush equals other. Brushes compare by reference unless the type defines structural equality (immutable solid color brushes).
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impl IImmutableBrush for CompositionRenderDataSceneBrushContent

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impl ISceneBrushContent for CompositionRenderDataSceneBrushContent

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fn brush(&self) -> Rc<dyn ITileBrush>

The tile brush parameters the content is drawn with.
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fn rect(&self) -> Rect

The bounds of the content.
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fn render( &self, context: &mut dyn IDrawingContextImpl, transform: Option<Matrix>, )

Replays the content into a drawing context.
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fn use_scalable_rasterization(&self) -> bool

Whether the content should be rasterized at the resolution it is displayed at.
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fn dispose(&self)

Releases the content.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> ClassDefaults for T
where T: ?Sized,

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fn static_constructor()

The static constructor of a type: work done once per thread, after the properties of the type are registered and before its first instance exists (class handlers, affects_render, metadata overrides). Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
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type Error = !

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.