pub struct NavigationManager { /* private fields */ }
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pub fn new() -> Self
pub fn load_current_directory(&mut self, image_path: &Path) -> Result<()>
pub fn get_nearby_paths(&self, count: usize) -> (Vec<PathBuf>, Vec<PathBuf>)
pub fn next_image(&mut self) -> Option<PathBuf>
pub fn previous_image(&mut self) -> Option<PathBuf>
Sourcepub fn remove_deleted_file(&mut self, deleted_path: &Path) -> Option<PathBuf>
pub fn remove_deleted_file(&mut self, deleted_path: &Path) -> Option<PathBuf>
Remove a deleted file from the directory listing and navigate to the next available image Returns the path of the next image to display, or None if no images remain
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