Struct fermium::renderer::SDL_Texture
source · #[repr(transparent)]pub struct SDL_Texture(_);
Expand description
An opaque, efficient, driver-specific representation of pixel data.
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for SDL_Texture
impl Send for SDL_Texture
impl Sync for SDL_Texture
impl Unpin for SDL_Texture
impl UnwindSafe for SDL_Texture
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more