GameObjectBoxClone

Trait GameObjectBoxClone 

Source
pub trait GameObjectBoxClone {
    // Required method
    fn clone_game_object(&self) -> Box<dyn GameObject>;
}
Expand description

Allows Box to be clonable

Required Methods§

Implementors§

Source§

impl<T> GameObjectBoxClone for T
where T: 'static + GameObject + Clone,