pub struct Texture {
pub img_view: Arc<ImageView<Arc<ImmutableImage<Format, PotentialDedicatedAllocation<StdMemoryPoolAlloc>>>>>,
pub sampler: Arc<Sampler>,
}Expand description
A texture is an image that helps describe the surface of a model
Fields§
§img_view: Arc<ImageView<Arc<ImmutableImage<Format, PotentialDedicatedAllocation<StdMemoryPoolAlloc>>>>>§sampler: Arc<Sampler>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Texture
impl RefUnwindSafe for Texture
impl Send for Texture
impl Sync for Texture
impl Unpin for Texture
impl UnwindSafe for Texture
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Content for T
impl<T> Content for T
Source§fn ref_from_ptr<'a>(ptr: *mut c_void, size: usize) -> Option<*mut T>
fn ref_from_ptr<'a>(ptr: *mut c_void, size: usize) -> Option<*mut T>
Builds a pointer to this type from a raw pointer.
Source§fn is_size_suitable(size: usize) -> bool
fn is_size_suitable(size: usize) -> bool
Returns true if the size is suitable to store a type like this.
Source§fn indiv_size() -> usize
fn indiv_size() -> usize
Returns the size of an individual element.
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more