App

Struct App 

Source
pub struct App {
    pub window: Window,
    pub world: World,
    pub dispatcher: Dispatcher<'static, 'static>,
    pub scenes: Vec<Scene>,
    pub component_registry: ComponentRegistry,
}
Expand description

The application struct which contains fennel_core::Window, specs::World and specs Dispatcher

Fields§

§window: Window

Responsible for GFX and audio

§world: World

ECS world

§dispatcher: Dispatcher<'static, 'static>

ECS dispatcher

§scenes: Vec<Scene>

Application scenes

§component_registry: ComponentRegistry

Registry of component factories for scene drawing

Implementations§

Source§

impl App

Source

pub async fn run(self) -> Result<()>

Runs the event loop, must be called only once, UB otherwise

Examples found in repository?
examples/game.rs (line 12)
4async fn main() -> anyhow::Result<()> {
5    let app = AppBuilder::new()
6        .name("game")
7        .dimensions((800, 800))
8        .config("fennel-engine/examples/game.toml")
9        .build()
10        .unwrap();
11
12    app.run().await?;
13    Ok(())
14}
Source

pub fn frame_tick(&mut self)

Evaluate systems

Trait Implementations§

Source§

impl WindowEventHandler for App

Source§

fn update(&self, _window: &mut Window) -> Result<()>

Source§

fn draw(&mut self, window: &mut Window) -> Result<()>

Source§

fn key_down_event( &self, _window: &mut Window, event: KeyboardEvent, ) -> Result<()>

Source§

fn key_up_event( &self, _window: &mut Window, _event: KeyboardEvent, ) -> Result<(), Error>

Source§

fn mouse_motion_event( &self, _window: &mut Window, _event: MouseMotionEvent, ) -> Result<(), Error>

Source§

fn mouse_button_down_event( &self, _window: &mut Window, _event: MouseClickEvent, ) -> Result<(), Error>

Source§

fn mouse_button_up_event( &self, _window: &mut Window, _event: MouseClickEvent, ) -> Result<(), Error>

Source§

fn mouse_wheel_event( &self, _window: &mut Window, _event: MouseWheelEvent, ) -> Result<(), Error>

Source§

impl Send for App

Source§

impl Sync for App

Auto Trait Implementations§

§

impl Freeze for App

§

impl !RefUnwindSafe for App

§

impl Unpin for App

§

impl !UnwindSafe for App

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<S> FromSample<S> for S

Source§

fn from_sample_(s: S) -> S

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

Source§

fn into_sample(self) -> T

Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

Source§

fn to_sample_(self) -> U

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

Source§

impl<T> Event for T
where T: Send + Sync + 'static,

Source§

impl<T> Resource for T
where T: Any + Send + Sync,