Runtime

Struct Runtime 

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pub struct Runtime {
    pub window: Window,
    pub world: World,
    pub dispatcher: Dispatcher<'static, 'static>,
}

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§window: Window§world: World§dispatcher: Dispatcher<'static, 'static>

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impl Runtime

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pub async fn run<H>(&mut self, game_state: H) -> Result<()>
where H: WindowEventHandler<Host = Runtime> + Send + Sync + 'static,

Examples found in repository?
examples/game.rs (line 51)
33async fn main() -> anyhow::Result<()> {
34    let mut runtime = RuntimeBuilder::new()
35        .name("game")
36        .dimensions((500, 500))
37        .build()
38        .unwrap();
39    let sprite = Image::load(
40        "assets/example.png".into(),
41        &mut runtime.window.graphics,
42        None,
43    )?;
44    let sprite: &Image = fennel_core::resources::as_concrete(&sprite).unwrap();
45    runtime
46        .world
47        .create_entity()
48        .with(Sprite(sprite.clone()))
49        .build();
50    runtime.dispatcher.dispatch(&runtime.world);
51    runtime.run(MyGame).await?;
52    Ok(())
53}

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impl HasWindow for Runtime

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fn window_mut(&mut self) -> &mut Window

Auto Trait Implementations§

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impl Freeze for Runtime

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impl !RefUnwindSafe for Runtime

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impl !Send for Runtime

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impl !Sync for Runtime

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impl Unpin for Runtime

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impl !UnwindSafe for Runtime

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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fn to_sample_(self) -> U

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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