ResourceManager

Struct ResourceManager 

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pub struct ResourceManager {
    pub resources: HashMap<String, Box<dyn LoadableResource>>,
}
Expand description

Manages a collection of loadable resources indexed by their name

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§resources: HashMap<String, Box<dyn LoadableResource>>

Map resource name to a type that implements LoadableResource trait

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impl ResourceManager

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pub fn new() -> Self

Create a new manager with empty resources field

Examples found in repository?
examples/hello.rs (line 60)
59async fn main() {
60    let resource_manager = Arc::new(Mutex::new(ResourceManager::new()));
61    let graphics = graphics::GraphicsBuilder::new()
62        .window_name(String::from("game"))
63        .dimensions((500, 500))
64        .resource_manager(resource_manager.clone())
65        // we bulk load resources here because either we'll have to deal with
66        // ownership of `graphics` (the actual `let graphics`, not the closure
67        // argument)
68        // you may think of it like about just some initialization func
69        .initializer(|graphics| {
70            resource_manager.lock().unwrap().load_dir(PathBuf::from("assets"), graphics).unwrap();
71        })
72        .build();
73    let mut window = Window::new(graphics.unwrap(), resource_manager);
74
75    // because events::run takes a `&'static mut dyn WindowEventHandler` as a second argument we
76    // need to do this seemingly weird thing (while `app.rs` in fennel-engine has an ass solution
77    // with raw pointers lmfao) 
78    let handler: &'static mut dyn WindowEventHandler = {
79        let boxed = Box::new(State);
80        Box::leak(boxed) as &'static mut dyn WindowEventHandler
81    };
82    events::run(&mut window, handler).await;
83}
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pub fn load_dir(&mut self, path: PathBuf, graphics: &mut Graphics) -> Result<()>

Loads assets from a directory, which must contain a manifest

§Errors

Returns an error if manifest does not exist in the target directory

Examples found in repository?
examples/hello.rs (line 70)
59async fn main() {
60    let resource_manager = Arc::new(Mutex::new(ResourceManager::new()));
61    let graphics = graphics::GraphicsBuilder::new()
62        .window_name(String::from("game"))
63        .dimensions((500, 500))
64        .resource_manager(resource_manager.clone())
65        // we bulk load resources here because either we'll have to deal with
66        // ownership of `graphics` (the actual `let graphics`, not the closure
67        // argument)
68        // you may think of it like about just some initialization func
69        .initializer(|graphics| {
70            resource_manager.lock().unwrap().load_dir(PathBuf::from("assets"), graphics).unwrap();
71        })
72        .build();
73    let mut window = Window::new(graphics.unwrap(), resource_manager);
74
75    // because events::run takes a `&'static mut dyn WindowEventHandler` as a second argument we
76    // need to do this seemingly weird thing (while `app.rs` in fennel-engine has an ass solution
77    // with raw pointers lmfao) 
78    let handler: &'static mut dyn WindowEventHandler = {
79        let boxed = Box::new(State);
80        Box::leak(boxed) as &'static mut dyn WindowEventHandler
81    };
82    events::run(&mut window, handler).await;
83}
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pub fn cache_asset(&mut self, asset: Box<dyn LoadableResource>) -> Result<()>

Insert a loaded asset into the cache

The asset is stored under the key returned by asset.name()

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pub fn get_asset(&self, name: String) -> Result<&Box<dyn LoadableResource>>

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pub fn is_cached(&self, name: String) -> bool

Check if a resource is cached

Trait Implementations§

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impl Default for ResourceManager

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fn default() -> Self

default() is equivalent to ResourceManager::new().

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impl Send for ResourceManager

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impl Sync for ResourceManager

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impl<T> Any for T
where T: 'static + ?Sized,

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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