pub struct WindowState {
pub surface: Surface<'static>,
pub window: Arc<Window>,
pub config: SurfaceConfiguration,
pub dpi: RelDim,
pub driver: Arc<Driver>,
pub compositor: Compositor,
pub clipstack: Vec<PxRect>,
pub layers: Vec<Weak<SourceID>>,
/* private fields */
}Expand description
Holds our internal mutable state for this window
Fields§
§surface: Surface<'static>§window: Arc<Window>§config: SurfaceConfiguration§dpi: RelDim§driver: Arc<Driver>§compositor: Compositor§clipstack: Vec<PxRect>§layers: Vec<Weak<SourceID>>Implementations§
Source§impl WindowState
impl WindowState
pub fn surface_dim(&self) -> Size2D<u32, Pixel>
Trait Implementations§
Source§impl EventRouter for WindowState
impl EventRouter for WindowState
Source§impl PartialEq for WindowState
impl PartialEq for WindowState
Auto Trait Implementations§
impl !Freeze for WindowState
impl !RefUnwindSafe for WindowState
impl !Send for WindowState
impl !Sync for WindowState
impl Unpin for WindowState
impl !UnwindSafe for WindowState
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