LuaApp

Struct LuaApp 

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pub struct LuaApp<AppData: Clone + FromLua + IntoLua>(/* private fields */);

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impl<AppData: Clone + FromLua + IntoLua + PartialEq + 'static> LuaApp<AppData>

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pub fn new<T>( lua: &Lua, app_state: AppData, handlers: Vec<(String, AppEvent<AppData>)>, layout: &[u8], ) -> Result<(Self, EventLoop<T>)>

Examples found in repository?
examples/clock-lua.rs (line 80)
76fn main() {
77    let lua = Lua::new();
78
79    let (mut app, event_loop) =
80        LuaApp::<TimeState>::new::<()>(&lua, TimeState { count: 0.into() }, Vec::new(), LAYOUT)
81            .unwrap();
82
83    event_loop.run_app(&mut app).unwrap();
84}
More examples
Hide additional examples
examples/basic-lua.rs (lines 29-34)
16fn main() {
17    let lua = Lua::new();
18
19    let onclick = |_: mouse_area::MouseAreaEvent,
20                   mut appdata: feather_ui::AccessCell<CounterState>|
21     -> InputResult<()> {
22        {
23            appdata.count += 1;
24            InputResult::Forward(())
25        }
26    }
27    .wrap();
28
29    let (mut app, event_loop) = LuaApp::<CounterState>::new::<()>(
30        &lua,
31        CounterState { count: 0 },
32        handlers![CounterState, onclick],
33        LAYOUT,
34    )
35    .unwrap();
36
37    event_loop.run_app(&mut app).unwrap();
38}

Trait Implementations§

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impl<AppData: Clone + FromLua + IntoLua + PartialEq + 'static, T: 'static> ApplicationHandler<T> for LuaApp<AppData>

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fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause)

Emitted when new events arrive from the OS to be processed. Read more
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fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T)

Emitted when an event is sent from EventLoopProxy::send_event.
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fn device_event( &mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent, )

Emitted when the OS sends an event to a device.
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fn about_to_wait(&mut self, event_loop: &ActiveEventLoop)

Emitted when the event loop is about to block and wait for new events. Read more
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fn suspended(&mut self, event_loop: &ActiveEventLoop)

Emitted when the application has been suspended. Read more
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fn exiting(&mut self, event_loop: &ActiveEventLoop)

Emitted when the event loop is being shut down. Read more
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fn memory_warning(&mut self, event_loop: &ActiveEventLoop)

Emitted when the application has received a memory warning. Read more
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fn resumed(&mut self, event_loop: &ActiveEventLoop)

Emitted when the application has been resumed. Read more
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fn window_event( &mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent, )

Emitted when the OS sends an event to a winit window.

Auto Trait Implementations§

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impl<AppData> Freeze for LuaApp<AppData>
where AppData: Freeze,

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impl<AppData> !RefUnwindSafe for LuaApp<AppData>

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impl<AppData> !Send for LuaApp<AppData>

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impl<AppData> !Sync for LuaApp<AppData>

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impl<AppData> Unpin for LuaApp<AppData>
where AppData: Unpin,

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impl<AppData> !UnwindSafe for LuaApp<AppData>

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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