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SensoryIntakeQueue

Struct SensoryIntakeQueue 

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pub struct SensoryIntakeQueue { /* private fields */ }
Expand description

Thread-safe queue of sensory payloads (FeagiByteContainer bytes). Any transport (ZMQ, WebSocket, SHM) pushes here; burst engine polls.

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impl SensoryIntakeQueue

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pub fn new() -> Self

Create an empty queue.

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pub fn push(&self, bytes: Vec<u8>)

Push a sensory payload (call from transport layer when data is received).

Payloads are queued in arrival order with bounded memory. If the queue reaches capacity, the oldest payload is dropped.

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pub fn push_with_source(&self, bytes: Vec<u8>, source_id: Option<String>)

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pub fn poll_next(&self) -> Option<SensoryPacket>

Take the next payload if any (called by burst engine each burst).

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pub fn clear(&self)

Drop all queued sensory payloads.

Used by strict genome transitions to guarantee no stale pre-transition sensory data can be consumed after a new genome is loaded.

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impl Default for SensoryIntakeQueue

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fn default() -> SensoryIntakeQueue

Returns the “default value” for a type. Read more

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