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FeagiAgentHandler

Struct FeagiAgentHandler 

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pub struct FeagiAgentHandler { /* private fields */ }

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impl FeagiAgentHandler

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pub fn new(agent_auth_backend: Box<dyn AgentAuth>) -> FeagiAgentHandler

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pub fn new_with_liveness_config( agent_auth_backend: Box<dyn AgentAuth>, liveness_config: AgentLivenessConfig, ) -> FeagiAgentHandler

Create a handler with explicit liveness configuration.

This constructor is preferred in FEAGI runtime code paths where values come from centralized configuration (feagi_configuration.toml).

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pub fn get_all_registered_agents( &self, ) -> &HashMap<AgentID, (AgentDescriptor, Vec<AgentCapabilities>)>

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pub fn get_all_registered_sensors(&self) -> HashSet<AgentID>

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pub fn get_all_registered_motors(&self) -> HashSet<AgentID>

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pub fn get_all_registered_visualizations(&self) -> HashSet<AgentID>

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pub fn get_command_control_server_info( &self, ) -> Vec<Box<dyn FeagiServerRouterProperties>>

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pub fn get_device_registrations_by_agent( &self, agent_id: AgentID, ) -> Option<&Value>

Get device registrations by AgentID

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pub fn set_device_registrations_by_descriptor( &mut self, agent_id_base64: String, agent_descriptor: AgentDescriptor, device_registrations: Value, )

Store device registrations by AgentDescriptor (REST API - before connection) Also stores the original agent_id for later WebSocket→REST bridging

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pub fn get_device_registrations_by_descriptor( &self, agent_descriptor: &AgentDescriptor, ) -> Option<&Value>

Get device registrations by AgentDescriptor (REST API queries)

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pub fn set_device_registrations_by_agent( &mut self, agent_id: AgentID, device_registrations: Value, )

Store device registrations by AgentID (active connection)

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pub fn get_visualization_info_for_agent( &self, agent_id: AgentID, ) -> Option<(String, f64)>

Check if a agent has visualization capability configured Returns (agent_id_base64, rate_hz) for registration with RuntimeService

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pub fn add_and_start_command_control_server( &mut self, router_property: Box<dyn FeagiServerRouterProperties>, ) -> Result<(), FeagiAgentError>

Add a poll-based command/control server (ZMQ/WS). The router is wrapped in a [CommandControlWrapper] that only exposes messages.

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pub fn add_publisher_server( &mut self, publisher: Box<dyn FeagiServerPublisherProperties>, )

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pub fn add_puller_server( &mut self, puller: Box<dyn FeagiServerPullerProperties>, )

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pub fn poll_command_and_control( &mut self, ) -> Result<Option<(AgentID, FeagiMessage)>, FeagiAgentError>

Poll all command and control servers. Messages for registration request and heartbeat are handled internally here. Others are raised for FEAGI to act upon

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pub fn send_message_to_agent( &mut self, agent_id: AgentID, message: FeagiMessage, increment_counter: u16, ) -> Result<(), FeagiAgentError>

Send a command and control message to a specific agent

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pub fn send_motor_data_to_agent( &mut self, agent_id: AgentID, data: &FeagiByteContainer, ) -> Result<(), FeagiAgentError>

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pub fn send_visualization_data_to_agent( &mut self, agent_id: AgentID, data: &FeagiByteContainer, ) -> Result<(), FeagiAgentError>

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pub fn poll_agent_sensors( &mut self, ) -> Result<Option<&FeagiByteContainer>, FeagiAgentError>

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pub fn poll_agent_motors(&mut self) -> Result<(), FeagiAgentError>

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pub fn poll_agent_visualizers(&mut self) -> Result<(), FeagiAgentError>

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pub fn send_motor_data( &mut self, agent_id: AgentID, motor_data: &FeagiByteContainer, ) -> Result<(), FeagiAgentError>

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pub fn send_visualization_data( &mut self, agent_id: AgentID, viz_data: &FeagiByteContainer, ) -> Result<(), FeagiAgentError>

Send visualization data to a specific agent via dedicated visualization channel

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