pub struct LanguageSystem {
pub script: Tag,
pub language: Tag,
}
Expand description
A script/language pair
Fields§
§script: Tag
§language: Tag
Implementations§
Source§impl LanguageSystem
impl LanguageSystem
Sourcepub fn to_feature_key(self, feature: Tag) -> FeatureKey
pub fn to_feature_key(self, feature: Tag) -> FeatureKey
Generate a FeatureKey
for this langauge system.
Trait Implementations§
Source§impl Clone for LanguageSystem
impl Clone for LanguageSystem
Source§fn clone(&self) -> LanguageSystem
fn clone(&self) -> LanguageSystem
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LanguageSystem
impl Debug for LanguageSystem
Source§impl Default for LanguageSystem
impl Default for LanguageSystem
Source§impl Hash for LanguageSystem
impl Hash for LanguageSystem
Source§impl PartialEq for LanguageSystem
impl PartialEq for LanguageSystem
impl Copy for LanguageSystem
impl Eq for LanguageSystem
impl StructuralPartialEq for LanguageSystem
Auto Trait Implementations§
impl Freeze for LanguageSystem
impl RefUnwindSafe for LanguageSystem
impl Send for LanguageSystem
impl Sync for LanguageSystem
impl Unpin for LanguageSystem
impl UnwindSafe for LanguageSystem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
Source§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T
, using the provided data to resolve any offsets.