Skip to main content

SceneNode

Struct SceneNode 

Source
pub struct SceneNode {
    pub id: NodeId,
    pub kind: NodeKind,
    pub props: Properties,
    pub use_styles: SmallVec<[NodeId; 2]>,
    pub constraints: SmallVec<[Constraint; 2]>,
    pub animations: SmallVec<[AnimKeyframe; 2]>,
    pub spec: Option<String>,
    pub comments: Vec<String>,
    pub place: Option<(HPlace, VPlace)>,
    pub locked: bool,
}
Expand description

A single node in the scene graph.

Fields§

§id: NodeId

The node’s ID (e.g. @login_form). Anonymous nodes get auto-IDs.

§kind: NodeKind

What kind of element this is.

§props: Properties

Inline style overrides on this node.

§use_styles: SmallVec<[NodeId; 2]>

Named style references (use: base_text).

§constraints: SmallVec<[Constraint; 2]>

Constraint-based positioning.

§animations: SmallVec<[AnimKeyframe; 2]>

Animations attached to this node.

§spec: Option<String>

Markdown spec content (spec { ... } block, also accepts legacy note).

§comments: Vec<String>

Line comments (# text) that appeared before this node in the source. Preserved across parse/emit round-trips so format passes don’t delete them.

§place: Option<(HPlace, VPlace)>

9-position placement of this child within its parent. None = default positioning (auto-center for text, origin for others).

§locked: bool

Whether this node is locked (prevents move, resize, delete on canvas). Parsed from locked: true in the FD format.

Implementations§

Source§

impl SceneNode

Source

pub fn new(id: NodeId, kind: NodeKind) -> Self

Create a new SceneNode with a given ID and kind.

Trait Implementations§

Source§

impl Clone for SceneNode

Source§

fn clone(&self) -> SceneNode

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for SceneNode

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'de> Deserialize<'de> for SceneNode

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Serialize for SceneNode

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,