pub struct SliderProps {Show 13 fields
pub label: AccessibleName,
pub min: f64,
pub max: f64,
pub step: f64,
pub value: Option<ReadSignal<f64>>,
pub default_value: f64,
pub oninput: Option<EventHandler<f64>>,
pub show_value: bool,
pub marks: Vec<String>,
pub invalid: bool,
pub availability: Availability,
pub class: Option<String>,
pub attributes: Vec<Attribute>,
}Expand description
Properties for the Slider component.
Fields§
§label: AccessibleName§min: f64§max: f64§step: f64§value: Option<ReadSignal<f64>>§default_value: f64§oninput: Option<EventHandler<f64>>§show_value: boolShow the value beside the track.
marks: Vec<String>Labels under the track, e.g. the ends and the middle. Decorative.
invalid: bool§availability: Availability§class: Option<String>§attributes: Vec<Attribute>Implementations§
Source§impl SliderProps
impl SliderProps
Sourcepub fn builder() -> SliderPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), ())>
pub fn builder() -> SliderPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), ())>
Create a builder for building SliderProps.
On the builder, call .label(...), .min(...)(optional), .max(...)(optional), .step(...)(optional), .value(...)(optional), .default_value(...)(optional), .oninput(...)(optional), .show_value(...)(optional), .marks(...)(optional), .invalid(...)(optional), .availability(...)(optional), .class(...)(optional), .attributes(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of SliderProps.
Trait Implementations§
Source§impl Clone for SliderProps
impl Clone for SliderProps
Source§impl PartialEq for SliderProps
impl PartialEq for SliderProps
Source§impl Properties for SliderPropswhere
Self: Clone,
impl Properties for SliderPropswhere
Self: Clone,
Source§type Builder = SliderPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), ())>
type Builder = SliderPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl !RefUnwindSafe for SliderProps
impl !Send for SliderProps
impl !Sync for SliderProps
impl !UnwindSafe for SliderProps
impl Freeze for SliderProps
impl Unpin for SliderProps
impl UnsafeUnpin for SliderProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.