pub struct AgentStatusProps {
pub state: Lifecycle,
pub label: Element,
pub meta: Option<Element>,
pub spinner: SpinnerKind,
pub class: Option<String>,
pub attributes: Vec<Attribute>,
}Expand description
Properties for the AgentStatus component.
Fields§
§state: Lifecycle§label: ElementWhat is happening, announced politely as it changes.
meta: Option<Element>§spinner: SpinnerKind§class: Option<String>§attributes: Vec<Attribute>Implementations§
Source§impl AgentStatusProps
impl AgentStatusProps
Sourcepub fn builder() -> AgentStatusPropsBuilder<((), (), (), (), (), ())>
pub fn builder() -> AgentStatusPropsBuilder<((), (), (), (), (), ())>
Create a builder for building AgentStatusProps.
On the builder, call .state(...), .label(...), .meta(...)(optional), .spinner(...)(optional), .class(...)(optional), .attributes(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of AgentStatusProps.
Trait Implementations§
Source§impl Clone for AgentStatusProps
impl Clone for AgentStatusProps
Source§impl PartialEq for AgentStatusProps
impl PartialEq for AgentStatusProps
Source§impl Properties for AgentStatusPropswhere
Self: Clone,
impl Properties for AgentStatusPropswhere
Self: Clone,
Source§type Builder = AgentStatusPropsBuilder<((), (), (), (), (), ())>
type Builder = AgentStatusPropsBuilder<((), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl !Freeze for AgentStatusProps
impl !RefUnwindSafe for AgentStatusProps
impl !Send for AgentStatusProps
impl !Sync for AgentStatusProps
impl !UnwindSafe for AgentStatusProps
impl Unpin for AgentStatusProps
impl UnsafeUnpin for AgentStatusProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.