pub struct NavSidebarProps {
pub label: AccessibleName,
pub title: Element,
pub toggle_label: Option<AccessibleName>,
pub collapsible: bool,
pub expanded: Option<ReadSignal<bool>>,
pub default_expanded: bool,
pub ontoggle: Option<EventHandler<bool>>,
pub class: Option<String>,
pub attributes: Vec<Attribute>,
pub children: Element,
}Expand description
Properties for the NavSidebar component.
Fields§
§label: AccessibleName§title: Element§toggle_label: Option<AccessibleName>Names the collapse toggle; “Sidebar” when omitted. Without collapsible there is
no toggle.
collapsible: bool§expanded: Option<ReadSignal<bool>>§default_expanded: bool§ontoggle: Option<EventHandler<bool>>§class: Option<String>§attributes: Vec<Attribute>§children: ElementImplementations§
Sourcepub fn builder() -> NavSidebarPropsBuilder<((), (), (), (), (), (), (), (), (), ())>
pub fn builder() -> NavSidebarPropsBuilder<((), (), (), (), (), (), (), (), (), ())>
Create a builder for building NavSidebarProps.
On the builder, call .label(...), .title(...), .toggle_label(...)(optional), .collapsible(...)(optional), .expanded(...)(optional), .default_expanded(...)(optional), .ontoggle(...)(optional), .class(...)(optional), .attributes(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of NavSidebarProps.
Trait Implementations§
Source§type Builder = NavSidebarPropsBuilder<((), (), (), (), (), (), (), (), (), ())>
type Builder = NavSidebarPropsBuilder<((), (), (), (), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.