pub struct TerminalProps {
pub output: ReadSignal<Vec<TermLine>>,
pub label: Option<AccessibleName>,
pub state: TermState,
pub prompt: String,
pub session: Option<String>,
pub exit: Option<i32>,
pub cursor: CursorStyle,
pub onsubmit: Option<EventHandler<String>>,
pub class: Option<String>,
pub attributes: Vec<Attribute>,
}Expand description
Properties for the Terminal component.
Fields§
§output: ReadSignal<Vec<TermLine>>§label: Option<AccessibleName>Names the output region; “Terminal output” when omitted.
state: TermState§prompt: StringThe prompt drawn before the input.
session: Option<String>The shell or session name at the start of the status bar.
exit: Option<i32>The last command’s exit code; zero is success.
cursor: CursorStyle§onsubmit: Option<EventHandler<String>>§class: Option<String>§attributes: Vec<Attribute>Implementations§
Source§impl TerminalProps
impl TerminalProps
Sourcepub fn builder() -> TerminalPropsBuilder<((), (), (), (), (), (), (), (), (), ())>
pub fn builder() -> TerminalPropsBuilder<((), (), (), (), (), (), (), (), (), ())>
Create a builder for building TerminalProps.
On the builder, call .output(...), .label(...)(optional), .state(...)(optional), .prompt(...)(optional), .session(...)(optional), .exit(...)(optional), .cursor(...)(optional), .onsubmit(...)(optional), .class(...)(optional), .attributes(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of TerminalProps.
Trait Implementations§
Source§impl Clone for TerminalProps
impl Clone for TerminalProps
Source§impl PartialEq for TerminalProps
impl PartialEq for TerminalProps
Source§impl Properties for TerminalPropswhere
Self: Clone,
impl Properties for TerminalPropswhere
Self: Clone,
Source§type Builder = TerminalPropsBuilder<((), (), (), (), (), (), (), (), (), ())>
type Builder = TerminalPropsBuilder<((), (), (), (), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl !RefUnwindSafe for TerminalProps
impl !Send for TerminalProps
impl !Sync for TerminalProps
impl !UnwindSafe for TerminalProps
impl Freeze for TerminalProps
impl Unpin for TerminalProps
impl UnsafeUnpin for TerminalProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.