pub struct FieldProps {
pub label: Element,
pub hint: Option<Element>,
pub error: Option<Element>,
pub necessity: Necessity,
pub inline: bool,
pub control: Option<Id>,
pub class: Option<String>,
pub attributes: Vec<Attribute>,
pub children: Element,
}Expand description
Properties for the Field component.
Fields§
§label: Element§hint: Option<Element>§error: Option<Element>§necessity: Necessity§inline: boolLabel beside the control instead of above it.
control: Option<Id>The control’s id, when something else links to it, such as an ErrorSummary.
Generated when omitted.
class: Option<String>§attributes: Vec<Attribute>§children: ElementImplementations§
Source§impl FieldProps
impl FieldProps
Sourcepub fn builder() -> FieldPropsBuilder<((), (), (), (), (), (), (), (), ())>
pub fn builder() -> FieldPropsBuilder<((), (), (), (), (), (), (), (), ())>
Create a builder for building FieldProps.
On the builder, call .label(...), .hint(...)(optional), .error(...)(optional), .necessity(...)(optional), .inline(...)(optional), .control(...)(optional), .class(...)(optional), .attributes(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of FieldProps.
Trait Implementations§
Source§impl Clone for FieldProps
impl Clone for FieldProps
Source§impl PartialEq for FieldProps
impl PartialEq for FieldProps
Source§impl Properties for FieldPropswhere
Self: Clone,
impl Properties for FieldPropswhere
Self: Clone,
Source§type Builder = FieldPropsBuilder<((), (), (), (), (), (), (), (), ())>
type Builder = FieldPropsBuilder<((), (), (), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl !Freeze for FieldProps
impl !RefUnwindSafe for FieldProps
impl !Send for FieldProps
impl !Sync for FieldProps
impl !UnwindSafe for FieldProps
impl Unpin for FieldProps
impl UnsafeUnpin for FieldProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.