pub struct EmptyStateProps {
pub title: Option<Element>,
pub heading: HeadingLevel,
pub icon: Option<Element>,
pub body: Option<Element>,
pub actions: Option<Element>,
pub compact: bool,
pub error: bool,
pub announce: bool,
pub class: Option<String>,
pub attributes: Vec<Attribute>,
}Expand description
Properties for the EmptyState component.
Fields§
§title: Option<Element>§heading: HeadingLevel§icon: Option<Element>Decorative; hidden from assistive technology.
body: Option<Element>§actions: Option<Element>§compact: bool§error: bool§announce: boolAnnounce the error. Set it only when a user action led here, so a page that merely loads empty does not interrupt.
class: Option<String>§attributes: Vec<Attribute>Implementations§
Source§impl EmptyStateProps
impl EmptyStateProps
Sourcepub fn builder() -> EmptyStatePropsBuilder<((), (), (), (), (), (), (), (), (), ())>
pub fn builder() -> EmptyStatePropsBuilder<((), (), (), (), (), (), (), (), (), ())>
Create a builder for building EmptyStateProps.
On the builder, call .title(...)(optional), .heading(...)(optional), .icon(...)(optional), .body(...)(optional), .actions(...)(optional), .compact(...)(optional), .error(...)(optional), .announce(...)(optional), .class(...)(optional), .attributes(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of EmptyStateProps.
Trait Implementations§
Source§impl Clone for EmptyStateProps
impl Clone for EmptyStateProps
Source§impl PartialEq for EmptyStateProps
impl PartialEq for EmptyStateProps
Source§impl Properties for EmptyStatePropswhere
Self: Clone,
impl Properties for EmptyStatePropswhere
Self: Clone,
Source§type Builder = EmptyStatePropsBuilder<((), (), (), (), (), (), (), (), (), ())>
type Builder = EmptyStatePropsBuilder<((), (), (), (), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl !Freeze for EmptyStateProps
impl !RefUnwindSafe for EmptyStateProps
impl !Send for EmptyStateProps
impl !Sync for EmptyStateProps
impl !UnwindSafe for EmptyStateProps
impl Unpin for EmptyStateProps
impl UnsafeUnpin for EmptyStateProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.