pub struct CheckboxProps {
pub label: Element,
pub hint: Option<Element>,
pub checked: Option<ReadSignal<CheckState>>,
pub default_checked: CheckState,
pub onchange: Option<EventHandler<bool>>,
pub invalid: bool,
pub availability: Availability,
pub class: Option<String>,
pub attributes: Vec<Attribute>,
}Expand description
Properties for the Checkbox component.
Fields§
§label: Element§hint: Option<Element>§checked: Option<ReadSignal<CheckState>>§default_checked: CheckState§onchange: Option<EventHandler<bool>>§invalid: bool§availability: Availability§class: Option<String>§attributes: Vec<Attribute>Implementations§
Source§impl CheckboxProps
impl CheckboxProps
Sourcepub fn builder() -> CheckboxPropsBuilder<((), (), (), (), (), (), (), (), ())>
pub fn builder() -> CheckboxPropsBuilder<((), (), (), (), (), (), (), (), ())>
Create a builder for building CheckboxProps.
On the builder, call .label(...), .hint(...)(optional), .checked(...)(optional), .default_checked(...)(optional), .onchange(...)(optional), .invalid(...)(optional), .availability(...)(optional), .class(...)(optional), .attributes(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of CheckboxProps.
Trait Implementations§
Source§impl Clone for CheckboxProps
impl Clone for CheckboxProps
Source§impl PartialEq for CheckboxProps
impl PartialEq for CheckboxProps
Source§impl Properties for CheckboxPropswhere
Self: Clone,
impl Properties for CheckboxPropswhere
Self: Clone,
Source§type Builder = CheckboxPropsBuilder<((), (), (), (), (), (), (), (), ())>
type Builder = CheckboxPropsBuilder<((), (), (), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl !Freeze for CheckboxProps
impl !RefUnwindSafe for CheckboxProps
impl !Send for CheckboxProps
impl !Sync for CheckboxProps
impl !UnwindSafe for CheckboxProps
impl Unpin for CheckboxProps
impl UnsafeUnpin for CheckboxProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.