FootballTeam

Struct FootballTeam 

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pub struct FootballTeam { /* private fields */ }
Expand description

§FootballTeam struct

A FootballTeam represents a football team

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impl FootballTeam

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pub fn new() -> FootballTeam

Constructor for the FootballTeam struct in which each overall is defaulted to 50_i32, and the name is defaulted

§Example
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::new();
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pub fn from_overalls( name: &str, short_name: &str, offense_overall: u32, defense_overall: u32, ) -> Result<FootballTeam, String>

Constructor for the FootballTeam struct in which an offense and defense are constructed given their overalls

§Example
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::from_overalls("My Team", "TEAM", 25, 75);
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pub fn from_properties( name: &str, short_name: &str, coach: FootballTeamCoach, offense: FootballTeamOffense, defense: FootballTeamDefense, ) -> FootballTeam

Constructor for the FootballTeam struct in which each property is given as an argument.

§Example
use fbsim_core::team::FootballTeam;
use fbsim_core::team::coach::FootballTeamCoach;
use fbsim_core::team::offense::FootballTeamOffense;
use fbsim_core::team::defense::FootballTeamDefense;

let my_coach = FootballTeamCoach::new();
let my_defense = FootballTeamDefense::new();
let my_offense = FootballTeamOffense::new();
let my_team = FootballTeam::from_properties("My Team", "TEAM", my_coach, my_offense, my_defense);
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pub fn name(&self) -> &str

Get the football team’s name

§Example
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::new();
let name = my_team.name();
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pub fn name_mut(&mut self) -> &mut String

Get the football team’s name mutably

§Example
use fbsim_core::team::FootballTeam;

let mut my_team = FootballTeam::new();
let mut name = my_team.name_mut();
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pub fn short_name(&self) -> &str

Borrow the football team’s short name / acronym

§Example
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::new();
let short_name = my_team.short_name();
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pub fn short_name_mut(&mut self) -> &mut String

Borrow the football team’s short name / acronym mutably

§Example
use fbsim_core::team::FootballTeam;

let mut my_team = FootballTeam::new();
let mut short_name = my_team.short_name_mut();

Trait Implementations§

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impl Clone for FootballTeam

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fn clone(&self) -> FootballTeam

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FootballTeam

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FootballTeam

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fn default() -> FootballTeam

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for FootballTeam

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Ord for FootballTeam

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fn cmp(&self, other: &FootballTeam) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for FootballTeam

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fn eq(&self, other: &FootballTeam) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for FootballTeam

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fn partial_cmp(&self, other: &FootballTeam) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl PlaySimulatable for FootballTeam

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fn coach(&self) -> &FootballTeamCoach

Borrow the team’s coach

§Example
use fbsim_core::game::play::PlaySimulatable;
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::new();
let my_coach = my_team.coach();
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fn offense(&self) -> &FootballTeamOffense

Borrow the team’s offense

§Example
use fbsim_core::game::play::PlaySimulatable;
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::new();
let my_offense = my_team.offense();
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fn defense(&self) -> &FootballTeamDefense

Borrow the team’s defense

§Example
use fbsim_core::game::play::PlaySimulatable;
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::new();
let my_defense = my_team.defense();
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impl ScoreSimulatable for FootballTeam

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fn name(&self) -> &str

Get the football team’s name

§Example
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::new();
let name = my_team.name();
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fn defense_overall(&self) -> u32

Get the overall of the defense

§Example
use fbsim_core::game::score::ScoreSimulatable;
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::from_overalls("My Team", "TEAM", 25, 75).unwrap();
let defense_overall = my_team.defense_overall();
assert!(defense_overall == 75);
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fn offense_overall(&self) -> u32

Get the overall of the offense

§Example
use fbsim_core::game::score::ScoreSimulatable;
use fbsim_core::team::FootballTeam;

let my_team = FootballTeam::from_overalls("My Team", "TEAM", 25, 75).unwrap();
let offense_overall = my_team.offense_overall();
assert!(offense_overall == 25);
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impl Serialize for FootballTeam

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TryFrom<FootballTeamRaw> for FootballTeam

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type Error = String

The type returned in the event of a conversion error.
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fn try_from(item: FootballTeamRaw) -> Result<Self, Self::Error>

Performs the conversion.
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impl Eq for FootballTeam

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impl StructuralPartialEq for FootballTeam

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,