pub struct PassingStats { /* private fields */ }Expand description
§PassingStats struct
A PassingStats represents aggregated passing statistics
Implementations§
Source§impl PassingStats
impl PassingStats
Sourcepub fn new() -> PassingStats
pub fn new() -> PassingStats
Constructor for the PassingStats struct
§Example
use fbsim_core::game::stat::PassingStats;
let my_stats = PassingStats::new();Sourcepub fn attempts(&self) -> u32
pub fn attempts(&self) -> u32
Get the pass attempts from the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let my_stats = PassingStats::new();
let attempts = my_stats.attempts();
assert!(attempts == 0);Sourcepub fn increment_attempts(&mut self)
pub fn increment_attempts(&mut self)
Increment the pass attempts in the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let mut my_stats = PassingStats::new();
my_stats.increment_attempts();
assert!(my_stats.attempts() == 1);Sourcepub fn completions(&self) -> u32
pub fn completions(&self) -> u32
Get the completions from the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let my_stats = PassingStats::new();
let completions = my_stats.completions();
assert!(completions == 0);Sourcepub fn increment_completions(&mut self)
pub fn increment_completions(&mut self)
Increment the completions in the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let mut my_stats = PassingStats::new();
my_stats.increment_completions();
assert!(my_stats.completions() == 1);Sourcepub fn touchdowns(&self) -> u32
pub fn touchdowns(&self) -> u32
Get the touchdowns from the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let my_stats = PassingStats::new();
let touchdowns = my_stats.touchdowns();
assert!(touchdowns == 0);Sourcepub fn increment_touchdowns(&mut self)
pub fn increment_touchdowns(&mut self)
Increment the touchdowns in the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let mut my_stats = PassingStats::new();
my_stats.increment_touchdowns();
assert!(my_stats.touchdowns() == 1);Sourcepub fn interceptions(&self) -> u32
pub fn interceptions(&self) -> u32
Get the interceptions from the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let my_stats = PassingStats::new();
let interceptions = my_stats.interceptions();
assert!(interceptions == 0);Sourcepub fn increment_interceptions(&mut self)
pub fn increment_interceptions(&mut self)
Increment the interceptions in the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let mut my_stats = PassingStats::new();
my_stats.increment_interceptions();
assert!(my_stats.interceptions() == 1);Sourcepub fn yards(&self) -> i32
pub fn yards(&self) -> i32
Get the yards from the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let my_stats = PassingStats::new();
let yards = my_stats.yards();
assert!(yards == 0);Sourcepub fn increment_yards(&mut self, yards: i32)
pub fn increment_yards(&mut self, yards: i32)
Increment the yards in the PassingStats
§Example
use fbsim_core::game::stat::PassingStats;
let mut my_stats = PassingStats::new();
my_stats.increment_yards(25);
assert!(my_stats.yards() == 25);Trait Implementations§
Source§impl Clone for PassingStats
impl Clone for PassingStats
Source§fn clone(&self) -> PassingStats
fn clone(&self) -> PassingStats
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PassingStats
impl Debug for PassingStats
Source§impl Default for PassingStats
impl Default for PassingStats
Source§fn default() -> PassingStats
fn default() -> PassingStats
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PassingStats
impl<'de> Deserialize<'de> for PassingStats
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for PassingStats
impl Display for PassingStats
Source§impl Ord for PassingStats
impl Ord for PassingStats
Source§fn cmp(&self, other: &PassingStats) -> Ordering
fn cmp(&self, other: &PassingStats) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for PassingStats
impl PartialEq for PassingStats
Source§impl PartialOrd for PassingStats
impl PartialOrd for PassingStats
Source§impl Serialize for PassingStats
impl Serialize for PassingStats
impl Eq for PassingStats
impl StructuralPartialEq for PassingStats
Auto Trait Implementations§
impl Freeze for PassingStats
impl RefUnwindSafe for PassingStats
impl Send for PassingStats
impl Sync for PassingStats
impl Unpin for PassingStats
impl UnwindSafe for PassingStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.