pub enum AppRedraw {
None,
StackMotion,
Interactive,
Full,
}Expand description
Redraw classes used by the compatibility crate::UiApp layer.
Variants§
None
No redraw is needed.
StackMotion
A stack transition is active.
Interactive
An interactive region changed.
Full
The full frame should be redrawn.
Implementations§
Source§impl AppRedraw
impl AppRedraw
Sourcepub const fn merge(self, other: Self) -> Self
pub const fn merge(self, other: Self) -> Self
Merges two redraw requests.
Examples found in repository?
More examples
src/app/ui_app.rs (line 157)
151 fn apply_response(&mut self, response: ViewResponse<ViewId>) -> AppRedraw {
152 let mut redraw = response.redraw;
153 match response.navigation {
154 Some(AppNavigation::Push(view)) => {
155 self.clear_touch_state();
156 if self.stack.push(view).is_ok() {
157 redraw = redraw.merge(AppRedraw::StackMotion);
158 }
159 }
160 Some(AppNavigation::Pop) => {
161 self.clear_touch_state();
162 if self.stack.pop().is_ok() {
163 redraw = redraw.merge(AppRedraw::StackMotion);
164 }
165 }
166 None => {}
167 }
168 redraw
169 }Trait Implementations§
impl Copy for AppRedraw
impl Eq for AppRedraw
impl StructuralPartialEq for AppRedraw
Auto Trait Implementations§
impl Freeze for AppRedraw
impl RefUnwindSafe for AppRedraw
impl Send for AppRedraw
impl Sync for AppRedraw
impl Unpin for AppRedraw
impl UnsafeUnpin for AppRedraw
impl UnwindSafe for AppRedraw
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