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Grid

Struct Grid 

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pub struct Grid {
    pub cell_width: Option<u32>,
    pub cell_height: Option<u32>,
}
Expand description

Grid packing algorithm.

Every sprite occupies an identically sized cell. Sprites are placed left-to-right then top-to-bottom. Cell dimensions default to the maximum sprite width and height across all input sprites; they can be overridden via cell_width / cell_height for fixed-cell sprite sheets.

Sprites that are larger than the cell are sent to overflow without cropping. The atlas width is determined by the number of columns that fit within max_width; the height grows with each row added.

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§cell_width: Option<u32>

Fixed cell width in pixels. None → widest sprite.

§cell_height: Option<u32>

Fixed cell height in pixels. None → tallest sprite.

Trait Implementations§

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impl Default for Grid

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fn default() -> Grid

Returns the “default value” for a type. Read more
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impl Packer for Grid

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fn pack(&self, input: PackInput) -> Result<PackOutput, CoreError>

Pack sprites onto a single sheet and return placements.
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fn name(&self) -> &'static str

Short human-readable name shown in log output.

Auto Trait Implementations§

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impl Freeze for Grid

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impl RefUnwindSafe for Grid

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impl Send for Grid

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impl Sync for Grid

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impl Unpin for Grid

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impl UnsafeUnpin for Grid

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impl UnwindSafe for Grid

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<G1, G2> Within<G2> for G1
where G2: Contains<G1>,

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fn is_within(&self, b: &G2) -> bool