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MaxRects

Struct MaxRects 

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pub struct MaxRects {
    pub heuristic: MaxRectsHeuristic,
}
Expand description

MaxRects rectangle bin-packing algorithm.

Maintains a list of maximal free rectangles. For each sprite the algorithm scores every free rect under the configured heuristic, places the sprite in the best-scoring position, then splits and prunes the free-rect list to maintain the invariant that no free rect overlaps any placed sprite.

ContactPointRule falls back to BestAreaFit scoring until the full contact computation is implemented in Phase 2.

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§heuristic: MaxRectsHeuristic

Placement scoring heuristic (default: BestShortSideFit).

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impl Default for MaxRects

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fn default() -> MaxRects

Returns the “default value” for a type. Read more
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impl Packer for MaxRects

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fn pack(&self, input: PackInput) -> Result<PackOutput, CoreError>

Pack sprites onto a single sheet and return placements.
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fn name(&self) -> &'static str

Short human-readable name shown in log output.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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Calls U::from(self).

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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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fn is_within(&self, b: &G2) -> bool