[−][src]Module fastnbt::anvil
For handling Minecraft's region format, Anvil.
anvil::Region
can be given a Read
and Seek
type eg a file in order to extract chunk data.
Modules
biome | functionality relating to Minecraft biomes. |
bits | functionality around bit manipulations specific to the Anvil file format. |
draw | functionality for drawing maps. |
Structs
Block | A block within the world. |
Chunk | A Minecraft chunk. |
ChunkLocation | The location of chunk data within a Region file. |
ChunkMeta | Encodes how the NBT-Data is compressed |
Level | A level describes the contents of the chunk in the world. |
Region | A Minecraft Region. |
Section | A vertical section of a chunk (ie a 16x16x16 block cube) |
Enums
CompressionScheme | Various compression schemes that NBT data is typically compressed with. |
Error |
Constants
HEADER_SIZE | the size of the region file header. |
SECTOR_SIZE | the size in bytes of a 'sector' in a region file. Sectors are Minecraft's size unit
for chunks. For example, a chunk might be |
Type Definitions
Result |