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Layout

Struct Layout 

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pub struct Layout<K> {
    pub states: Vec<VState>,
    pub parts: Vec<(K, Range<usize>)>,
    pub lines: Vec<Range<usize>>,
}
Expand description

Shapes grouped into keyed parts and lines, not yet in a scene: what a Group is added from or transforms into. Fields are as in Group.

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§states: Vec<VState>

The shapes, in order.

§parts: Vec<(K, Range<usize>)>

Each part’s key and its range of states.

§lines: Vec<Range<usize>>

Runs of parts forming lines; empty means one line.

Trait Implementations§

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impl<K: Clone> Clone for Layout<K>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<K: Debug> Debug for Layout<K>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<K: PartialEq> PartialEq for Layout<K>

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<K: PartialEq> StructuralPartialEq for Layout<K>

Auto Trait Implementations§

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impl<K> Freeze for Layout<K>
where Vec<(K, Range<usize>)>: Freeze,

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impl<K> RefUnwindSafe for Layout<K>
where Vec<(K, Range<usize>)>: RefUnwindSafe,

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impl<K> Send for Layout<K>
where Vec<(K, Range<usize>)>: Send,

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impl<K> Sync for Layout<K>
where Vec<(K, Range<usize>)>: Sync,

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impl<K> Unpin for Layout<K>
where Vec<(K, Range<usize>)>: Unpin,

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impl<K> UnsafeUnpin for Layout<K>
where Vec<(K, Range<usize>)>: UnsafeUnpin,

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impl<K> UnwindSafe for Layout<K>
where Vec<(K, Range<usize>)>: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.