Struct Node

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pub struct Node<T> {
    pub id: NodeID,
    pub data: T,
    pub connections: Vec<EdgeID>,
}
Expand description

§A struct representing a node/vertex in the graph.

Has a generic data field and a list of EdgeIDs.

A NodeID is a key to the node in the slotmap.

§Why is there no “NodeTrait”?

The Node struct is very simple and doesn’t need a trait. If you want to add more functionality or data to the Node you can probably just add it to the data field, or add a node as a field to your custom type.

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§id: NodeID§data: T§connections: Vec<EdgeID>

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impl<T> Node<T>

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pub fn new(id: NodeID, data: T) -> Node<T>

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pub fn add_connection(&mut self, edge: EdgeID)

Trait Implementations§

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impl<T: Debug> Debug for Node<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Hash> Hash for Node<T>

Implements Hash for Node so only the ID is used for hashing.

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fn hash<H: Hasher>(&self, ra_expand_state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T> PartialEq for Node<T>

Implements PartialEQ for Node so only the ID is used for comparison.

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl<T> Freeze for Node<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Node<T>
where T: RefUnwindSafe,

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impl<T> Send for Node<T>
where T: Send,

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impl<T> Sync for Node<T>
where T: Sync,

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impl<T> Unpin for Node<T>
where T: Unpin,

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impl<T> UnwindSafe for Node<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.